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Unconditionally Generate Bindless Samplers in DX12 #6722

Unconditionally Generate Bindless Samplers in DX12

Unconditionally Generate Bindless Samplers in DX12 #6722

Triggered via pull request December 21, 2024 03:43
Status Success
Total duration 2m 21s
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shaders.yml

on: pull_request
Validate: HLSL
2m 9s
Validate: HLSL
Validate: MSL
29s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 18s
Validate: SPIR-V/GLSL/DOT/WGSL
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Validate: SPIR-V/GLSL/DOT/WGSL
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636