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Fix trigger_push spawnflag bugs on silent hill maps #538

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Oct 16, 2023
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14 changes: 14 additions & 0 deletions stripper/ze_silent_hill_2_illusion_b5.cfg
Original file line number Diff line number Diff line change
@@ -1,3 +1,17 @@
;fix trigger_push spawnflag bug due to csgo jank
modify:
{
match:
{
"classname" "trigger_push"
"spawnflags" "4097"
}
replace:
{
"spawnflags" "1"
}
}

;Replace physics-based level system with a vscript one
filter:
{
Expand Down
14 changes: 14 additions & 0 deletions stripper/ze_silent_hill_3_dawn_v2.cfg
Original file line number Diff line number Diff line change
@@ -1,3 +1,17 @@
;fix trigger_push spawnflag bug due to csgo jank
modify:
{
match:
{
"classname" "trigger_push"
"spawnflags" "4097"
}
replace:
{
"spawnflags" "1"
}
}

;Replace physics-based bonus trigger(?) with a vscript one
filter:
{
Expand Down
14 changes: 14 additions & 0 deletions stripper/ze_silent_hill_3_flee_v4.cfg
Original file line number Diff line number Diff line change
@@ -1,3 +1,17 @@
;fix trigger_push spawnflag bug due to csgo jank
modify:
{
match:
{
"classname" "trigger_push"
"spawnflags" "4097"
}
replace:
{
"spawnflags" "1"
}
}

;Replace physics-based level system with a vscript one
filter:
{
Expand Down