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matcool authored Jan 4, 2024
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title: C++ Tutorials
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title: Getting Started
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# Getting Started

Please read through this chapter in order, starting in [Prerequisites](/getting-started/prerequisites.md).
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# Handbook

This handbook is a tutorial on how to mod GD, starting from the very basics and covering everything from hooking to reverse engineering. It has been written for newcomers with the expectation of now previous game modding experience, however C++ and general programming experience are assumed.
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## Getting Started

See [Installation](/installation) for instructions on how to install the Geode SDK on your computer.

See [Creating a new mod](/geode/creating) for instructions on how to make your first mod.

See [Building](/source/building) for instructions on how to build Geode itself from scratch on your computer.
See [Getting Started](/getting-started) for a step by step tutorial on getting started with Geode SDK.

See [Handbook](/handbook/chap0) for a beginner-friendly tutorial series on using Geode and GD Modding in general (WIP!!).

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description: A collection of tutorials for working with Geode mods
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# Mods
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title: Source
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These pages contain info about the Geode codebase itself.
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# Modding Tutorials

These are a collection of **tutorials** and **information** for using making Geometry Dash mods using the Geode framework. These are focused on general modding tips & Geode-specific features.

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