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update gd key syntax
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matcool authored Jun 20, 2024
1 parent f81ba2a commit 5b2d15b
Showing 1 changed file with 12 additions and 10 deletions.
22 changes: 12 additions & 10 deletions mods/configuring.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,10 @@ There are 6 required properties for every mod: the target Geode version, the ID
```json
{
"geode": "v1.0.0",
"gd": "2.200",
"gd": {
"win": "2.206",
"android": "2.206"
}
"id": "my.awesome-mod",
"name": "My Awesome Mod",
"version": "v1.0.0",
Expand All @@ -27,7 +30,10 @@ You can also use the `developers` property instead of `developer`
```json
{
"geode": "v1.0.0",
"gd": "2.200",
"gd": {
"win": "2.206",
"android": "2.206"
}
"id": "my.awesome-mod",
"name": "My Awesome Mod",
"version": "v1.0.0",
Expand All @@ -45,13 +51,7 @@ The target Geode version. Should be in the format of an exact version, such as `

The target Geometry Dash version exactly, or `*` for **any** GD version (whether your mod actually works on any GD version is your responsibility.)

This key can either be a string, or an object for specifying per platform GD version:
```json
{
"gd": "2.204"
}
```
or
This key is an object for specifying per platform GD version:
```json
{
"gd": {
Expand All @@ -63,7 +63,9 @@ or
The valid platform keys are `win`, `mac`, `android` and `ios`.
```json
{
"gd": "*" // Mod works on any gd version
"gd": {
"android": "*" // Mod works on any android gd version
}
}
```

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