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some action bindings
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hiimjustin000 committed Dec 10, 2024
1 parent b07b62e commit 45153c2
Showing 1 changed file with 62 additions and 4 deletions.
66 changes: 62 additions & 4 deletions bindings/2.2074/Cocos2d.bro
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,19 @@ class cocos2d::CCEaseElasticOut : cocos2d::CCEaseElastic {
virtual cocos2d::CCActionInterval* reverse() = imac 0x5003c0, m1 0x45fce4, ios 0x26be74;
}

[[link(win, android)]]
class cocos2d::CCEaseElasticInOut : cocos2d::CCEaseElastic {
static cocos2d::CCEaseElasticInOut* create(cocos2d::CCActionInterval*) = m1 0x45fd14, imac 0x5003f0;
static cocos2d::CCEaseElasticInOut* create(cocos2d::CCActionInterval*, float) = m1 0x45fd24, imac 0x500410;

// CCEaseElasticInOut(cocos2d::CCEaseElasticInOut const&);
// CCEaseElasticInOut();

virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone*) = m1 0x45fde0, imac 0x5004d0;
virtual void update(float) = m1 0x45fed8, imac 0x5005e0;
virtual cocos2d::CCActionInterval* reverse() = m1 0x45ffec, imac 0x500700;
}

[[link(win, android)]]
class cocos2d::CCEaseExponentialIn : cocos2d::CCActionEase {
static cocos2d::CCEaseExponentialIn* create(cocos2d::CCActionInterval*) = m1 0x45e9b0, imac 0x4fefe0;
Expand Down Expand Up @@ -376,6 +389,51 @@ class cocos2d::CCAction : cocos2d::CCObject {
virtual void step(float) = m1 0x50fb60, imac 0x5dcc20, ios 0x264940;
}

[[link(win, android)]]
class cocos2d::CCFiniteTimeAction : cocos2d::CCAction {
// CCFiniteTimeAction(cocos2d::CCFiniteTimeAction const&);
// CCFiniteTimeAction();
~CCFiniteTimeAction() = m1 0x5105d0, imac 0x5dd710;

virtual cocos2d::CCFiniteTimeAction* reverse() = m1 0x50fb68, imac 0x5dcc40;
}

[[link(win, android)]]
class cocos2d::CCActionInstant : cocos2d::CCFiniteTimeAction {
// CCActionInstant(cocos2d::CCActionInstant const&);
CCActionInstant() = m1 0x6a9794, imac 0x796640;
~CCActionInstant() = m1 0x1ae8b4, imac 0x1f90f0;

virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone*) = m1 0x6a97dc, imac 0x7966a0, ios 0x1b0e04;
virtual void update(float) = m1 0x6a98b8, imac 0x796780, ios 0x1b0ec4;
virtual bool isDone() = m1 0x6a98a0, imac 0x796750, ios 0x1b0eac;
virtual void step(float) = m1 0x6a98a8, imac 0x796760, ios 0x1b0eb4;
virtual cocos2d::CCFiniteTimeAction* reverse() = m1 0x6a98bc, imac 0x796790, ios 0x1b0ec8;
}

[[link(win, android)]]
class cocos2d::CCActionInterval : cocos2d::CCFiniteTimeAction {
static cocos2d::CCActionInterval* create(float);

bool initWithDuration(float) = m1 0x32f224, imac 0x3a22c0;

float getAmplitudeRate();
float getElapsed();
bool getM_bFirstTick() const;

void setAmplitudeRate(float);

// CCActionInterval(cocos2d::CCActionInterval const&);
// CCActionInterval();
~CCActionInterval() = m1 0x1ae8b4, imac 0x1f90f0;

virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone*) = m1 0x32f248, imac 0x3a2300, ios 0x18d818;
virtual bool isDone() = m1 0x32f32c, imac 0x3a2400, ios 0x18d8f0;
virtual void startWithTarget(cocos2d::CCNode*) = m1 0x32f3b0, imac 0x3a24a0, ios 0x18d968;
virtual void step(float) = m1 0x32f33c, imac 0x3a2420, ios 0x18d900;
virtual cocos2d::CCActionInterval* reverse() = m1 0x32f3dc, imac 0x3a24c0, ios 0x18d994;
}

[[link(win, android)]]
class cocos2d::CCScene : cocos2d::CCNode {
static cocos2d::CCScene* create() = imac 0x27eef0, m1 0x2288ec;
Expand Down Expand Up @@ -615,8 +673,8 @@ class cocos2d::CCParticleFire : cocos2d::CCParticleSystemQuad {
// CCParticleFire(cocos2d::CCParticleFire const&);
// CCParticleFire();

// virtual bool init();
// virtual bool initWithTotalParticles(unsigned int);
// virtual bool init() = m1 0x3e2e48, imac 0x474210;
// virtual bool initWithTotalParticles(unsigned int) = m1 0x3e0e58, imac 0x472360;
}

[[link(win, android)]]
Expand All @@ -627,8 +685,8 @@ class cocos2d::CCParticleRain : cocos2d::CCParticleSystemQuad {
// CCParticleRain(cocos2d::CCParticleRain const&);
// CCParticleRain();

// virtual bool init();
// virtual bool initWithTotalParticles(unsigned int);
// virtual bool init() = m1 0x3e2eb8, imac 0x4742f0;
// virtual bool initWithTotalParticles(unsigned int) = m1 0x3e2c3c, imac 0x474000;
}

[[link(win, android)]]
Expand Down

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