GameObject::addGlow (#878) #4214
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name: 'Verify bindings syntax' | |
on: [push, pull_request] | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout repo | |
uses: actions/checkout@v3 | |
- name: Restore cache | |
id: codegen-cache | |
uses: actions/cache@v3 | |
with: | |
path: bin | |
key: codegen-${{ hashFiles('codegen/**') }} | |
- name: Build Codegen binary | |
if: steps.codegen-cache.outputs.cache-hit != 'true' | |
run: | | |
cmake ./codegen -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=./bin -B build | |
cmake --build build --config RelWithDebInfo | |
cmake --install build | |
- name: Upload Codegen binary | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Codegen | |
path: bin/Codegen | |
verify: | |
runs-on: ubuntu-latest | |
needs: build | |
steps: | |
- name: Checkout repo | |
uses: actions/checkout@v3 | |
- name: Download Codegen binary | |
uses: actions/download-artifact@v3 | |
with: | |
name: Codegen | |
- name: Verify | |
run: 'chmod +x ./Codegen && ./Codegen Win32 bindings/2.200 out' | |
test-members: | |
# dont bother running member test if broma isnt even valid | |
needs: verify | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- name: Windows | |
os: windows-2022 | |
prefixes: '' | |
extra_flags: > | |
-A x64 | |
-D USE_HACKY_SCRIPT=ON | |
- name: Android32 | |
os: ubuntu-latest | |
prefixes: '' | |
extra_flags: > | |
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_LATEST_HOME/build/cmake/android.toolchain.cmake | |
-DANDROID_ABI=armeabi-v7a | |
-DANDROID_PLATFORM=android-23 | |
-G Ninja | |
-D USE_HACKY_SCRIPT=ON | |
- name: Android64 | |
os: ubuntu-latest | |
prefixes: '' | |
extra_flags: > | |
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_LATEST_HOME/build/cmake/android.toolchain.cmake | |
-DANDROID_ABI=arm64-v8a | |
-DANDROID_PLATFORM=android-23 | |
-G Ninja | |
-D USE_HACKY_SCRIPT=ON | |
- name: macOS (x64) | |
os_identifier: mac | |
os: macos-latest | |
extra_flags: > | |
-DCMAKE_C_COMPILER=clang | |
-DCMAKE_CXX_COMPILER=clang++ | |
-DCMAKE_BUILD_TYPE=Debug | |
-DCMAKE_OSX_ARCHITECTURES=x86_64 | |
-D USE_HACKY_SCRIPT=ON | |
- name: macOS (ARM) | |
os_identifier: mac-arm | |
os: macos-latest | |
extra_flags: > | |
-DCMAKE_C_COMPILER=clang | |
-DCMAKE_CXX_COMPILER=clang++ | |
-DCMAKE_BUILD_TYPE=Debug | |
-DCMAKE_OSX_ARCHITECTURES=arm64 | |
-D USE_HACKY_SCRIPT=ON | |
- name: iOS | |
os_identifier: ios | |
os: macos-latest | |
extra_flags: > | |
-DCMAKE_C_COMPILER=clang | |
-DCMAKE_CXX_COMPILER=clang++ | |
-DCMAKE_BUILD_TYPE=Debug | |
-DCMAKE_OSX_ARCHITECTURES=arm64 | |
-DCMAKE_OSX_DEPLOYMENT_TARGET=14.0 | |
-DCMAKE_SYSTEM_NAME=iOS | |
-D USE_HACKY_SCRIPT=ON | |
name: Test Offsets ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
steps: | |
- name: Checkout bindings | |
uses: actions/checkout@v4 | |
- name: Checkout geode | |
uses: actions/checkout@v4 | |
with: | |
repository: geode-sdk/geode | |
# TODO: this is temporary | |
ref: main | |
path: geode | |
- name: Set up codegen binary cache | |
id: codegen-cache | |
uses: actions/cache@v3 | |
with: | |
path: build/bindings/codegen | |
# cache by os since for android32 and 64 the codegen binary is the same | |
key: codegen-${{ hashFiles('codegen/**') }}-${{ matrix.config.os }} | |
- name: Set up android env | |
run: > | |
sudo apt install ninja-build && | |
sudo add-apt-repository ppa:ubuntu-toolchain-r/test && | |
sudo apt-get update && | |
sudo apt-get install --only-upgrade libstdc++6 | |
if: matrix.config.os == 'ubuntu-latest' | |
- name: Set GEODE_SDK | |
shell: bash | |
run: echo "GEODE_SDK=${{ github.workspace }}/geode" >> $GITHUB_ENV | |
- name: Configure CMake | |
shell: bash | |
run: > | |
cmake -B build -S test/members | |
-D SKIP_BUILDING_CODEGEN=${{ steps.codegen-cache.outputs.cache-hit }} | |
${{ matrix.config.extra_flags }} | |
# SKIP_BUILDING_CODEGEN will skip building codegen if finds a cached binary, | |
# locally you dont need to set it | |
# USE_HACKY_SCRIPT will use the python script and some hackery to print the | |
# offsets in a nicer way. it is also not required | |
- name: Build member test | |
run: | | |
cmake --build build --config RelWithDebInfo --parallel --target TestMembers | |
- name: Show Errors | |
run: python test/members/check.py build |