This is a sample Unity project done in about 25 working hours. It closely mimics the looks, sounds & game play of the original classic game released on ZX Spectrum in 1983.
The game is operated with the arrow keys and the return key. Additionally you can use cheat-keys to progress through the game quickly. The U/D keys snap the player character up & down the floors when it's in normal walking state. The N key force-ends the level.
What's done:
- the gameplay levels mimic quite precisely the original
- graphics, animations and sounds are taken from the simulated version provided
- care was taken to math the behavior, timing, and feel of the original gameplay
What's not done:
- intermission and game over screens are just place holders, and they don't display any story text, or score/level information
- positioning of floor gaps & hazards is done by simple randomization, no gameplay tweaking was done
- source code has not been cleaned up in any way
Below is a screenshot from the game.