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SpriteKit Rendering

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@gabrieloc gabrieloc released this 30 Mar 15:40
· 14 commits to master since this release
  • Overhauls game rendering to use SpriteKit Textures instead of Core Graphics, resulting in significant performance and graphics improvements
  • Removes automatic saving and loading, which was resulting in the majority of crashes when selecting a game. They have been moved to the force touch menu, but are still buggy. Will require investigation.