Skip to content

Commit

Permalink
[Docs] Added conditional npc showing page
Browse files Browse the repository at this point in the history
  • Loading branch information
Marten-Mrfc committed Nov 18, 2024
1 parent 93daf67 commit 5a5870f
Show file tree
Hide file tree
Showing 3 changed files with 40 additions and 1 deletion.
Original file line number Diff line number Diff line change
@@ -0,0 +1,40 @@
---
difficulty: Normal
---

import EntrySearch from "@site/src/components/EntrySearch";
import Image from "@site/src/components/Image";

# Conditional NPC showing
:::warning[NPC created]
In this tutorial, we assume you already have created an entity.\
If you haven't done that yet, please follow the [entity extension tutorial](./index.mdx) first.
:::
In this tutorial, you will learn how to conditionally show an entity using audiences.

## Adding an audience entry
There are a lot of different audience entries available. For this tutorial, we will use cinematic audience, but all others have similar features.


Firstly, click on the + icon in the top right corner of the panel and search for `New Cinematic Audience`. Add it to your page by clicking on the + icon.

<EntrySearch entryName="cinematic_audience"/>

## Adding it onto your entity instance.
Now hold your entity instance and drag it onto the `New Cinematic Audience` entry. This will link the audience to the entity.

It should now look something like this:

<Image img={require("../../assets/entity-extension/audience-entity-link.png")} alt="Audience Entity Link" width={400} />

## Configuring the audience
Inside the audience entry, there are 2 fields:
* **Cinematic**: This is the cinematic that the audience will be linked to.
* **Inverted**: This will invert the audience, meaning that the entity will only be shown when the audience is not met.

## Result

:::info[Result]
Result will be later added.
TODO: Add result video
:::
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,6 @@ import EntrySearch from "@site/src/components/EntrySearch";
You must have installed the Entity Extension before starting this tutorial.
:::


Any good storytelling requires other characters to be present in the world.
Typewriter has its own entity extension, that allows you to create and control entities like NPCs.

Expand Down
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit 5a5870f

Please sign in to comment.