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fix pointInPolygon function #29

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@MonicaMuranyi MonicaMuranyi commented Dec 20, 2016

  1. The code that ensures that the start point for the ray casting algorithm is outside the polygon was never getting called because the condition startX === undefined || startY === undefined was always false. This caused issues like not being able to move items anymore after the room layout is updated. See After editing wall layout items cannot be moved #5.
  2. Some files were not found when running on a case sensitive OS (e.g. Linux).

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