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2.2 Sketch file format
Authors: Jonathan Cohen
A Fritzing "sketch" is a diagram with three views: breadboard, schematic, and pcb. In each view there are a number of parts, some of which are connected by wires or traces. There may be multiple instances of a given part. Most parts are visible in all three views, but some are not. Parts have a specific location, and wires have a pair of endpoint locations. A given individual part instance, or wire, may have an individual set of properties (such as color or resistance). All this information is stored in the sketch file.
Fritzing saves sketch files with an .fzz extension. This is simply a renamed .zip file. Inside the fzz/zip you will find a sketch (.fz) file. This file is in an XML format, and this format is subject of this document. The .fz file is required inside the fzz/zip; the fzz/zip may optionally contain custom part files (.fzp and .svg), and code files (such as .ino or .bas).
Throughout most of this document, I use the blink.fz
file from the blink.fzz
example. You can find the entire .fz file listed in the appendix at the
end. Note that the indentation level is not preserved in individual xml
chunks outside of the appendix.
A Fritzing sketch (.fz) file always starts with the top-level <module>
element and includes a fritzingVersion
attribute. The icon
attribute is not used. This sketch was created in Fritzing version 0.8.7b.
<module fritzingVersion="0.8.7b.01.24.1bf5" icon=".png">
I will describe the top level children of the <module>
element
next: <boards>
, <programs>
, <views>
and
<instances>
.
The boards and programs elements are optional. The <boards>
element lists each PCB in the sketch and gives its size. The
<programs>
element lists any program files (.bas or .ino) that
might be associated with the sketch. Program files can be stored in the
.fzz file, and they can also be stored externally. The text inside the <program>
element is the full path to the file. The pid is a unique number assigned to Fritzing running on one computer. If the pid of the current running
Fritzing matches the <programs>
pid, then the full path is used
to find the program file. Otherwise, the program file is loaded from
the fzz.
<boards>
<board moduleId="pcb-arduino-r3-shield" title="Arduino Shield PCB" instance="PCB1" width="6.88566cm" height="5.36311cm"/>
</boards>
<programs pid="">
<program language="Arduino" programmer="">.../Blink.ino</program>
</programs>
The views element contains a <view>
element for each of
breadboard view, schematic view, and pcb view. Individual view property
settings are saved with each <view>
. Most of these seem
self-explanatory, but GPG_Keepout is for ground fill/copper fill.
<views>
<view name="breadboardView" backgroundColor="#ffffff"
gridSize="0.1in" showGrid="1" alignToGrid="1" viewFromBelow="0"/>
<view name="schematicView" backgroundColor="#ffffff"
gridSize="0.1in" showGrid="1" alignToGrid="1" viewFromBelow="0"/>
<view name="pcbView" backgroundColor="#333333" gridSize="0.05in"
showGrid="1" alignToGrid="1" viewFromBelow="0" GPG_Keepout=""
autorouteViaHoleSize="0.4mm" autorouteTraceWidth="24"
autorouteViaRingThickness="0.3mm" DRC_Keepout="0.01in"/>
</views>
Individual part and
wire elements are known as instances, and there is
one instance per individual part. For example, if there are
three resistors in the sketch, then there will be three <instance>
elements, even though each instance references the same part.
If there is one wire connecting a connector on one resistor to a
connector on another resister, that will add a single wire
instance. If a wire has a bendpoint, it will appear as two
instances (each additional bendpoint adds another instance).
The structure of each instance is fairly complicated, since there is a
lot of information to be stored, but overall the <instances>
structure is
simply a list of <instance>
elements:
<instances>
<instance>
...
</instances>
After that the sketch file simply closes:
</module>
A part instance has the following structure. The substructures
are the same for all three views, but for clarity I only show the
breadboard view. There can be multiple <property>
elements,
multiple <connector>
elements and multiple <connects>
elements.
<instance>
<property/>
<title/>
<views>
<breadboardView layer="breadboard">
<connectors>
<connector>
<connects/>
</connector>
</connectors>
</breadboardView>
<schematicView layer="schematic" />
<pcbView layer="copper1trace" />
</views>
</instance>
Here
is a little more detail on the <instance>
, <title>
and
<property>
elements describing the sketch's red LED:
<instance moduleIdRef="5mmColorLEDModuleID" modelIndex="2017"
path="C:/Users/jonathan/fritzing/fritzing/fritzing/pdb/core/LED-generic-5mm.fzp">
<property name="color" value="Red (633nm)"/>
<title>LED</title>
The moduleIdRef
attribute
is a reference to a part, in this case, a Red LED. Note that
this is a reference: parts are stored in their own separate files, and
not kept as part of a sketch. This makes sketch file sizes much
smaller, and it means that if a part file is updated, the sketch will
automatically be updated. This works nicely for core parts,
since it's unlikely that anyone will be running Fritzing without access
to the core parts. However, that makes sketches with custom
parts a little tricky. For that we use .fzz files (which are really
.zip files) to keep the custom part files with the sketch.
The modelIndex
attribute is an internal reference; for example,
other parts connected to this red LED will refer to it using the
modelIndex = 129028
. Each instance is given a unique modelIndex
number, so that any internal reference can only refer to one particular
instance. The path
attribute is only a hint, and no code relies on
it.
<property>
elements always have a name
and value
attribute. The color example
above is quite clear, but in some cases the value can be quite complex.
For example (and this is not part of the blink sketch):
<property name="shape" value="<?xml version='1.0' encoding='utf-8'?> <svg
xmlns="http://www.w3.org/2000/svg" width="2.3in" xml:space="preserve"
xmlns:xml="http://www.w3.org/XML/1998/namespace" x="0px" version="1.2"
y="0px" height="2.187in" viewBox="0 0 165.566 157.462"
baseProfile="tiny" id="Layer_1"> <g
id="board"> <polygon fill="#338040"
points="82.783,1.13 108.033,52.29 164.492,60.495
123.639,100.317 133.283,156.548 82.783,130.001 32.284,156.548
41.93,100.317 1.074,60.495 57.533,52.29"
fill-opacity="0.5" id="boardoutline"/>
<circle fill="none" cx="82.783" cy="78.731"
stroke="red" r="30" id=""
stroke-width="1"/> </g> <g
id="silkscreen"> <polygon fill="none"
points="82.783,1.13 108.033,52.29 164.492,60.495
123.639,100.317 133.283,156.548 82.783,130.001 32.284,156.548
41.93,100.317 1.074,60.495 57.533,52.29 "
stroke="#FFFFFF" stroke-width="0.576"/>
</g> </svg> "/>
This is the shape property for a custom PCB shape. The value of the property is actually the SVG of the custom board--the SVG text is escaped so that the overall XML structure of the sketch file XML is not compromised. In unescaped form, the SVG would look like:
<?xml version='1.0' encoding='utf-8'?>
<svg xmlns="http://www.w3.org/2000/svg" width="2.3in"
xml:space="preserve" xmlns:xml="http://www.w3.org/XML/1998/namespace"
x="0px" version="1.2" y="0px" height="2.187in" viewBox="0 0 165.566
157.462" baseProfile="tiny" id="Layer_1">
<g id="board">
<polygon
fill="#338040" points="82.783,1.13 108.033,52.29 164.492,60.495
123.639,100.317 133.283,156.548 82.783,130.001 32.284,156.548
41.93,100.317 1.074,60.495 57.533,52.29" fill-opacity="0.5"
id="boardoutline"/>
<circle fill="none" cx="82.783" cy="78.731" stroke="red" r="30" id="" stroke-width="1"/>
</g>
<g id="silkscreen">
<polygon
fill="none" points="82.783,1.13 108.033,52.29 164.492,60.495
123.639,100.317 133.283,156.548 82.783,130.001 32.284,156.548
41.93,100.317 1.074,60.495 57.533,52.29 " stroke="#FFFFFF"
stroke-width="0.576"/>
</g>
</svg>
The instance's <title>
appears in the Inspector window when the part is selected, or if the instance's
part label is visible.
After the <title>
, the instance is split into view-dependent portions by the views element. Most
instances will have three view
elements--one each for breadboard, schematic, and pcb
views--even if the instance isn't visible in a particular view.
Starting around Fritzing 0.7, instances should always have three view
elements, but with earlier versions of Fritzing, you can find instances
which contain only a single view element. The LED in blink.fz appears
in all three views and has three view
elements. The view element is always one of breadboardView
, schematicView
or pcbView
.
Let's look at the first part of the <pcbView>
element:
<pcbView layer="copper0">
<geometry z="5.50006" x="-157.433" y="232.016">
<transform m11="0" m12="-1" m13="0" m21="1" m22="0" m23="0" m31="0" m32="21.969" m33="1"/>
</geometry>
<titleGeometry
visible="true" x="-137.242" y="250.793" z="12.5" xOffset="20.1912"
yOffset="18.7778" textColor="#000000" fontSize="5">
<displayKey key=""/>
</titleGeometry>
Even though the layer attribute has a value in every view, it is only used in PCB View to determine which side of the board the part belongs on.
The <geometry>
element
for a part instance holds the part's position on the plane of the
sketch, as well as its position in the z-order. Parts with higher z
are
above parts with lower z. The <geometry>
element may include a <transform>
if the part is flipped or rotated. The elements m11, m12 etc. of the <transform>
element simply define an SVG transform matrix (3x3). <titleGeometry>
is for the part label. There can be multiple <displayKey>
elements--you can choose the set of properties to be displayed in an
individual part label, and each displayKey
lists one. The example above
means display the default, which is the part instance title plus any
properties in the part's .fzp file (i.e. the part definition file, not
the sketch file) where showInLabel="yes"
--for example, the part label
for a resistor will display both the instance title (like "R6", and
also the part's resistance value). <titleGeometry>
can also
contain a <transform>
element.
The next element after geometry is <connectors>
. Since
connectors are already included in the definition of a part (and
therefore can already found in a given part's .fzp file), the only
connectors that are listed in the sketch file are the ones that are
either connected to something, or have sketch-dependent properties.
Right now, the only sketch-dependent properties have to do with
bendable legs. In other words, the <connectors>
element in the
sketch tells which parts (or wires) are connected to which other parts
(or wires); or how any bendable legs have been positioned.
Remember
that the <connectors>
element is a child of a view element. that
is, connections are specified in all three views. Here is the xml
for the <connectors>
element in breadboard view:
<connectors>
<connector connectorId="connector0" layer="breadboard">
<geometry x="5.6583" y="36.5085"/>
<leg>
<point x="0" y="0"/>
<bezier/>
<point x="0" y="30.7701"/>
<bezier/>
</leg>
<connects>
<connect connectorId="connector0" modelIndex="2066" layer="breadboardWire"/>
<connect connectorId="connector1" modelIndex="1717691" layer="breadboardWire"/>
<connect connectorId="connector57" modelIndex="1846086" layer="breadboardbreadboard"/>
</connects>
</connector>
<connector connectorId="connector1" layer="breadboard">
<geometry x="14.661" y="36.5085"/>
<leg>
<point x="0" y="0"/>
<bezier/>
<point x="0" y="30.7701"/>
<bezier/>
</leg>
<connects>
<connect connectorId="connector1" modelIndex="1717694" layer="breadboardWire"/>
<connect connectorId="connector56" modelIndex="1846086" layer="breadboardbreadboard"/>
<connect connectorId="connector1" modelIndex="1846091" layer="breadboardWire"/>
</connects>
</connector>
</connectors>
Each <connector>
element
is from the point of view of the part. So the first line:
<connector connectorId="connector0" layer="breadboard">
means that we're talking about the connector with the id
connector0
on the red LED which is in the breadboard
layer. This
connector is connected to three connectors on other parts. You might
expect to find a connection to the Arduino, and that would be the one
with modelIndex
1846086. That connector has id connector57
and is in
the
breadboardbreadboard
layer. This is a special layer reserved for
breadboards and certain other parts--it keeps them underneath any parts
that might be attached. The second red LED connector is
connected to connector56
on the same part.
Even though it's
redundant, the Arduino with modelIndex
1846086 also has a <connectors>
element,
but from its own point of view:
<connectors>
<connector connectorId="connector56" layer="breadboardbreadboard">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector1" modelIndex="2017" layer="breadboard"/>
<connect connectorId="connector0" modelIndex="1717665" layer="breadboardWire"/>
<connect connectorId="connector0" modelIndex="1846092" layer="breadboardWire"/>
</connects>
</connector>
<connector connectorId="connector57" layer="breadboardbreadboard">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector0" modelIndex="2017" layer="breadboard"/>
<connect connectorId="connector1" modelIndex="2065" layer="breadboardWire"/>
<connect connectorId="connector0" modelIndex="1717677" layer="breadboardWire"/>
</connects>
</connector>
</connectors>
(Remember the modelIndex of the Red LED is 2017).
But why does each connector on both the LED and the Arduino make three connections, when in breadboard view the LED is directly connected to the Arduino, and there are no wires to be seen? The other connections are wires--traces--which are only visible in either PCB or schematic view. Since Fritzing 0.7, all parts and wires exist in all three views--even though they may not be visible in every view--and the sketch file reflects this. In earlier versions of Fritzing, some parts (and wires) only existed in a single view. Note that ratsnest wires are never saved in a sketch file (though there are ratsnests found in sketch files before 0.7).
Before further considering wires, let's have a look
at legs. Certain parts, like the LED have bendable legs (AKA
rubber-band legs). Legs can be curvy or straight, and they can even
have bendpoints. So the <leg>
element
records the state of the leg when the sketch file is saved. In the case
of the red LED, the legs are straight (the <bezier>
elements are
empty) and there are no bendpoints (because the leg has only two
points). Compare this leg:
<leg>
<point x="0" y="0"/>
<bezier>
<cp0 x="36.7759" y="-3.47586"/>
<cp1 x="117.823" y="-55.1914"/>
</bezier>
<point x="90.8108" y="-7.21611"/>
<bezier>
<cp0 x="108.401" y="23.9726"/>
<cp1 x="0" y="30.7701"/>
</bezier>
<point x="-0.00274711" y="48.7701"/>
<bezier/>
</leg>
In this case the leg has a bendpoint with a bezier curve on each side. The <cp0>
and <cp1>
elements are the control points for their respective beziers.
We've had a pretty thorough look at a part instance. For contrast, let's look at a wire instance (note, only the schematic view is fully expanded, see the appendix for all three views).
<instance moduleIdRef="WireModuleID" modelIndex="2066" path=":/resources/parts/core/wire.fzp">
<title>Wire49</title>
<views>
<breadboardView layer="breadboardWire" >
...
</breadboardView>
<pcbView layer="copper1trace">
...
</pcbView>
<schematicView layer="schematicTrace">
<geometry z="5.50006" x="-271.349" y="135.002" x1="0" y1="0" x2="-88.4022" y2="-0.0954902" wireFlags="128"/>
<wireExtras mils="9.7222" color="#404040" opacity="1" banded="0"/>
<connectors>
<connector connectorId="connector0" layer="schematicTrace">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector0" modelIndex="2017" layer="schematic"/>
</connects>
</connector>
<connector connectorId="connector1" layer="schematicTrace">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector0" modelIndex="2065" layer="schematicTrace"/>
</connects>
</connector>
</connectors>
</schematicView>
</views>
</instance>
The <connectors>
element functions the same way it does in a part instance (though with
a wire, there will always be two connectors with ids connector0
and connector1
). However, the <geometry>
element is different
between parts and wires, since parts need only a single location,
whereas wires need two. Here are two such elements to
compare, the first from the red LED, the second from the wire above:
<geometry z="2.50004" x="-283.724" y="107.732">
<geometry z="5.50006" x="-271.349" y="135.002" x1="0" y1="0" x2="-88.4022" y2="-0.0954902" wireFlags="128"/>
The z, x, and y attributes are the same for a wire as they are for a part, but why do wires have two more pairs of coordinates and not just one? This is for historical reasons. First note that the x1,x2,y1, and y2 coordinates are offset from the x and y coordinates.
At one time the position of the wire (given by x and y) was independent of where the wire's two endpoints were. Nowadays, x1 and y1 will always be zero.
Since Fritzing 0.7, WireFlags are as follows:
- PCB Trace = 4
- Autoroutable = 32
- Breadboard wire = 64
- Schematic Trace = 128
A given wire must have one view flag set and the autoroutable flag is optional. In other words, a wire is visible in only one view, and the wireflag tells which one. If the autoroutable flag is set, the autorouter may potentially remove that wire in favor of some other routing. If the autorouter flag is not set, the autorouter will incorporate that wire into its routing attempts.
The <wireExtras>
element holds a few wire-instance-specific properties. Mils refers to the wire's thickness in 1/1000 inch units.
Color and opacity should be self-explanatory. The banded flag is only used in breadboard view where there is an option to display wires with bands of alternating color and white.
Parts Bin files (.fzb) actually use the same structure as sketch
files. However, there are no connections, and the <views>
element is ignored. So really, bin files are just lists of
simplified instances whose only important value is the
moduleIDRef
. For example, here is the first part of the core
bin:
<module fritzingVersion="0.4.3b.0.0">
<title>Core</title>
<instances>
<instance moduleIdRef="ResistorModuleID" modelIndex="3" path=":/resources/parts/core/resistor.fzp">
<views>
<iconView layer="icon">
<geometry z="-1" x="-1" y="-1"></geometry>
</iconView>
</views>
</instance>
...
</instances>
</module>
The order of the icons in the bin is the same as the order of the instances in the bin file. There is a specialized instance used in Parts Bin files to introject a segment title:
<instance moduleIdRef="__spacer__" modelIndex="3" path="Basic">
...
<instance>
You can see a number of these in the Core Parts Bin.
There are a number of example files that ship with Fritzing. You can
find them in the sketches/core
folder in the Fritzing installation
folder. Unzipping the example .fzz files (renamed to .zip), and looking
at the extracted .fz file in a text or xml editor is a great way to
learn the file format.
Appendix: blink.fz (unabridged)
<?xml version="1.0" encoding="UTF-8"?>
<module fritzingVersion="0.8.7b.01.24.1bf5" icon=".png">
<boards>
<board moduleId="pcb-arduino-r3-shield" title="Arduino Shield PCB" instance="PCB1" width="6.88566cm" height="5.36311cm"/>
</boards>
<programs pid="a9e2680f12bccb40e3bf614322c0dea8">
<program language="Arduino" programmer="">C:/Users/jonathan/AppData/Roaming/Fritzing/fzz/bcb27305c7b0dc36d81c1eab2e788812/Blink.ino</program>
</programs>
<views>
<view name="breadboardView" backgroundColor="#ffffff" gridSize="0.1in" showGrid="1" alignToGrid="1" viewFromBelow="0"/>
<view name="schematicView" backgroundColor="#ffffff" gridSize="0.1in" showGrid="1" alignToGrid="1" viewFromBelow="0"/>
<view name="pcbView" backgroundColor="#333333" gridSize="0.05in" showGrid="1" alignToGrid="1" viewFromBelow="0" GPG_Keepout="" autorouteViaHoleSize="0.4mm" autorouteTraceWidth="24" autorouteViaRingThickness="0.3mm" DRC_Keepout="0.01in"/>
</views>
<instances>
<instance moduleIdRef="5mmColorLEDModuleID" modelIndex="2017" path="C:/Users/jonathan/fritzing/fritzing/fritzing/pdb/core/LED-generic-5mm.fzp">
<property name="color" value="Red (633nm)"/>
<title>LED</title>
<views>
<breadboardView layer="breadboard">
<geometry z="2.50006" x="327.339" y="-58.2786"/>
<connectors>
<connector connectorId="connector0" layer="breadboard">
<geometry x="5.6583" y="36.5085"/>
<leg>
<point x="0" y="0"/>
<bezier/>
<point x="0" y="30.7701"/>
<bezier/>
</leg>
<connects>
<connect connectorId="connector0" modelIndex="2066" layer="breadboardWire"/>
<connect connectorId="connector1" modelIndex="1717691" layer="breadboardWire"/>
<connect connectorId="connector57" modelIndex="1846086" layer="breadboardbreadboard"/>
</connects>
</connector>
<connector connectorId="connector1" layer="breadboard">
<geometry x="14.661" y="36.5085"/>
<leg>
<point x="0" y="0"/>
<bezier/>
<point x="0" y="30.7701"/>
<bezier/>
</leg>
<connects>
<connect connectorId="connector1" modelIndex="1717694" layer="breadboardWire"/>
<connect connectorId="connector56" modelIndex="1846086" layer="breadboardbreadboard"/>
<connect connectorId="connector1" modelIndex="1846091" layer="breadboardWire"/>
</connects>
</connector>
</connectors>
</breadboardView>
<pcbView layer="copper0">
<geometry z="5.50006" x="-157.433" y="232.016">
<transform m11="0" m12="-1" m13="0" m21="1" m22="0" m23="0" m31="0" m32="21.969" m33="1"/>
</geometry>
<titleGeometry visible="true" x="-137.242" y="250.793" z="12.5" xOffset="20.1912" yOffset="18.7778" textColor="#000000" fontSize="5">
<displayKey key=""/>
</titleGeometry>
<connectors>
<connector connectorId="connector0" layer="copper0">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector0" modelIndex="2066" layer="copper0trace"/>
<connect connectorId="connector1" modelIndex="1717691" layer="copper0trace"/>
<connect connectorId="connector57" modelIndex="1846086" layer="copper0"/>
</connects>
</connector>
<connector connectorId="connector1" layer="copper0">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector1" modelIndex="1717694" layer="copper0trace"/>
<connect connectorId="connector56" modelIndex="1846086" layer="copper0"/>
</connects>
</connector>
</connectors>
</pcbView>
<schematicView layer="schematic">
<geometry z="2.50004" x="-282.376" y="107.729">
<transform m11="1" m12="-2.77556e-16" m13="0" m21="2.77556e-16" m22="1" m23="0" m31="-7.10543e-15" m32="4e-05" m33="1"/>
</geometry>
<titleGeometry visible="true" x="-304.183" y="119.068" z="5.5" xOffset="-21.8075" yOffset="11.3387" textColor="#000000" fontSize="5">
<displayKey key=""/>
<displayKey key="part number"/>
</titleGeometry>
<connectors>
<connector connectorId="connector0" layer="schematic">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector0" modelIndex="2066" layer="schematicTrace"/>
<connect connectorId="connector1" modelIndex="1717691" layer="schematicTrace"/>
<connect connectorId="connector57" modelIndex="1846086" layer="schematic"/>
</connects>
</connector>
<connector connectorId="connector1" layer="schematic">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector1" modelIndex="1717694" layer="schematicTrace"/>
<connect connectorId="connector56" modelIndex="1846086" layer="schematic"/>
<connect connectorId="connector1" modelIndex="1846091" layer="schematicTrace"/>
</connects>
</connector>
</connectors>
</schematicView>
</views>
</instance>
<instance moduleIdRef="WireModuleID" modelIndex="2065" path=":/resources/parts/core/wire.fzp">
<title>Wire20</title>
<views>
<breadboardView layer="breadboardWire">
<geometry z="3.50004" x="26.5748" y="396.813" x1="0" y1="0" x2="-211.23" y2="0" wireFlags="128"/>
<wireExtras mils="22.2222" color="#418dd9" opacity="1" banded="0"/>
<connectors>
<connector connectorId="connector0" layer="breadboardWire">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector1" modelIndex="2066" layer="breadboardWire"/>
</connects>
</connector>
<connector connectorId="connector1" layer="breadboardWire">
<geometry x="0" y="0"/>
<connects>
<connect connectorId="connector57" modelIndex="1846086" layer="breadboardbreadboard"/>
</connects>
</connector>
</connectors>
</breadboardView>
<pcbView layer="copper0trace" bottom="true">
<geometry z="6.50007" x="26.5748" y="396.813" x1="0" y1="0" x2="-211.23" y2="0" wireFlags="128"/>
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Authors: Jonathan Cohen
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