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IO_Assimp: fix build error with skeleton info
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HuguesDelorme committed May 20, 2024
1 parent 7e6cb8b commit 3e9cab8
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/io_assimp/io_assimp_reader.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -119,7 +119,9 @@ void deep_aiScenePrint(std::ostream& outs, const aiScene* scene)
outs << "#light: " << scene->mNumLights<< std::endl;
outs << "#mesh: " << scene->mNumMeshes<< std::endl;
outs << "#material: " << scene->mNumMaterials<< std::endl;
outs << "#skeleton: " << scene->mNumSkeletons<< std::endl;
// TODO Skeleton data is available in assimp >= 5.2.5
// Add detection in CMakeLists.txt
// outs << "#skeleton: " << scene->mNumSkeletons<< std::endl;
outs << "#texture: " << scene->mNumTextures<< std::endl;
outs << std::endl;

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