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Force PAL for Snow Surfer. Increase Max Layers for some games.
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Force PAL broadcast for Snow Surfer.
Issue #1643
Increase max layers for Soldier of Fortune, BANG! Gunship Elite and MDK
2.
Issue #1610
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flyinghead committed Sep 18, 2024
1 parent 38de286 commit 079180f
Showing 1 changed file with 10 additions and 1 deletion.
11 changes: 10 additions & 1 deletion core/emulator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -278,7 +278,8 @@ static void loadSpecialSettings()
else if (prod_id == "T-9709D-50" // San Francisco Rush 2049 (EU)
|| prod_id == "T-8112D-50" // South Park Rally (EU)
|| prod_id == "T7014D 50" // Super Runabout (EU)
|| prod_id == "T10001D 50") // MTV Sport - Skateboarding (PAL)
|| prod_id == "T10001D 50" // MTV Sport - Skateboarding (PAL)
|| prod_id == "MK-5101050") // Snow Surfers
{
NOTICE_LOG(BOOT, "Forcing PAL broadcasting");
config::Broadcast.override(1);
Expand Down Expand Up @@ -331,6 +332,14 @@ static void loadSpecialSettings()
layers = 96;
else if (prod_id == "T40203N") // Draconus: Cult of the Wyrm
layers = 80;
else if (prod_id == "T40212N" // Soldier of Fortune (US)
|| prod_id == "T17726D 50") // Soldier of Fortune (EU)
layers = 86;
else if (prod_id == "T44102N") // BANG! Gunship Elite
layers = 100;
else if (prod_id == "T12502N" // MDK 2 (US)
|| prod_id == "T12501D 50") // MDK 2 (EU)
layers = 200;
if (layers != 0) {
NOTICE_LOG(BOOT, "Forcing %d transparent layers", layers);
config::PerPixelLayers.override(layers);
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