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[Libretro] Fix VMU scaling for dynamic res games #1822

[Libretro] Fix VMU scaling for dynamic res games

[Libretro] Fix VMU scaling for dynamic res games #1822

Triggered via push December 21, 2023 13:20
Status Success
Total duration 32m 4s
Artifacts 8

c-cpp.yml

on: push
Matrix: build
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Artifacts

Produced during runtime
Name Size
flycast-apple-darwin Expired
15.6 MB
flycast-apple-ios Expired
15.9 MB
flycast-i686-pc-windows-msvc Expired
4.4 MB
flycast-libretro-x86_64-pc-linux-gnu Expired
4.91 MB
flycast-libretro-x86_64-w64-mingw32 Expired
4.93 MB
flycast-x86_64-pc-linux-gnu Expired
15.6 MB
flycast-x86_64-pc-windows-msvc Expired
4.81 MB
flycast-x86_64-w64-mingw32 Expired
6.32 MB