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[Libretro] Change VMUs scaling for GL/D3D11 #1756

[Libretro] Change VMUs scaling for GL/D3D11

[Libretro] Change VMUs scaling for GL/D3D11 #1756

Triggered via push November 15, 2023 10:55
Status Success
Total duration 27m 15s
Artifacts 8

c-cpp.yml

on: push
Matrix: build
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Name Size
flycast-apple-darwin Expired
54.2 MB
flycast-apple-ios Expired
16 MB
flycast-i686-pc-windows-msvc Expired
9.43 MB
flycast-libretro-x86_64-pc-linux-gnu Expired
32.9 MB
flycast-libretro-x86_64-w64-mingw32 Expired
17.1 MB
flycast-x86_64-pc-linux-gnu Expired
15.8 MB
flycast-x86_64-pc-windows-msvc Expired
10.7 MB
flycast-x86_64-w64-mingw32 Expired
13.9 MB