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[Libretro] Add game dir as fall back for arcade BIOSes #305

[Libretro] Add game dir as fall back for arcade BIOSes

[Libretro] Add game dir as fall back for arcade BIOSes #305

Workflow file for this run

name: BSD CI
on: [push, pull_request]
jobs:
build:
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
runs-on: ubuntu-latest
strategy:
matrix:
operating_system: [ freebsd, netbsd, openbsd ]
architecture: [ arm64, x86-64 ]
include:
- operating_system: freebsd
version: '14.1'
pkginstall: sudo pkg install -y alsa-lib ccache cmake evdev-proto git libao libevdev libudev-devd libzip lua54 miniupnpc ninja pkgconf pulseaudio sdl2
- operating_system: netbsd
version: '10.0'
pkginstall: sudo pkgin update && sudo pkgin -y install alsa-lib ccache cmake gcc12 git libao libzip lua54 miniupnpc ninja-build pkgconf pulseaudio SDL2 && export PATH=/usr/pkg/gcc12/bin:$PATH
- operating_system: openbsd
version: '7.5'
pkginstall: sudo pkg_add ccache cmake git libao libzip miniupnpc ninja pkgconf pulseaudio sdl2
exclude:
- architecture: arm64
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- uses: actions/cache@v4
with:
path: ${{ env.CCACHE_DIR }}
key: ccache-${{ matrix.operating_system }}-${{ matrix.architecture }}-${{ github.sha }}
restore-keys: ccache-${{ matrix.operating_system }}-${{ matrix.architecture }}-
- uses: cross-platform-actions/[email protected]
with:
operating_system: ${{ matrix.operating_system }}
architecture: ${{ matrix.architecture }}
version: ${{ matrix.version }}
environment_variables: CCACHE_DIR
run: |
${{ matrix.pkginstall }}
cmake -B build -DCMAKE_BUILD_TYPE=Release -G Ninja
cmake --build build --config Release