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florianblume/README.md

Hello there!

My name is Florian Blume and I'm a PhD student in the field of machine learning/computer vision at TU Berlin. I'm currently working on facial expression recognition in light of context information, like affective knowledge about a person.

Checkout my website and my pages at Sciene of Intelligence and TU Berlin and our research project page.

My profiles: LinkedIn, Research Gate, Google Scholar, ORCID, Stackoverflow.

Besides machine learning I'm interested in computergraphics, OpenGL, Qt3D and some other stuff. I made a tool to annotate 2D images with the 6D pose of 3D models and implemented several things for Qt3D (widget integration, offscreen renderer, gizmo, and some other things).

Popular repositories Loading

  1. 6d-pat 6d-pat Public

    6D - Pose Annotation Tool (6D-PAT) - is a tool that allows the user to load a set of images and also a set of 3D models and annotate where in the 2D image the 3D object ist placed.

    C++ 102 10

  2. Qt3D-OffscreenRenderer Qt3D-OffscreenRenderer Public

    This project is based on the Qt 3D basic shapes C++ example.

    C++ 56 17

  3. qt3d-widget qt3d-widget Public

    Qt3D Widget. Works by rendering to an offscreen texture in Qt3D and using that texture in a QOpenGLWidget.

    C++ 35 6

  4. qt3d-gizmo qt3d-gizmo Public

    3D gizmo to attach to Qt3D entities.

    C++ 17 3

  5. Qt3D-BackgroundImage Qt3D-BackgroundImage Public

    Demonstration of how to add a background image to a Qt3D scene that stretches over the whole surface.

    C++ 14 5

  6. qt3d-instanced-picking qt3d-instanced-picking Public

    Example project showing how to realize picking with Qt3D while performing instanced rendering.

    GLSL 5