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feat: add simple migration nv25 (#325)
* chore: create base nv25 skeleton chore: create base nv25 skeleton * chore: delete migration specific for nv24 chore: delete migration specific for nv24 * chore: add simple migration nv25 chore: add simple migration nv25
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package migration | ||
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import ( | ||
"context" | ||
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system16 "github.com/filecoin-project/go-state-types/builtin/v16/system" | ||
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"github.com/filecoin-project/go-state-types/migration" | ||
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"github.com/ipfs/go-cid" | ||
cbor "github.com/ipfs/go-ipld-cbor" | ||
) | ||
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// System Actor migrator | ||
type systemActorMigrator struct { | ||
OutCodeCID cid.Cid | ||
ManifestData cid.Cid | ||
} | ||
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func (m systemActorMigrator) MigratedCodeCID() cid.Cid { | ||
return m.OutCodeCID | ||
} | ||
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func (m systemActorMigrator) MigrateState(ctx context.Context, store cbor.IpldStore, in migration.ActorMigrationInput) (*migration.ActorMigrationResult, error) { | ||
// The ManifestData itself is already in the blockstore | ||
state := system16.State{BuiltinActors: m.ManifestData} | ||
stateHead, err := store.Put(ctx, &state) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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return &migration.ActorMigrationResult{ | ||
NewCodeCID: m.OutCodeCID, | ||
NewHead: stateHead, | ||
}, nil | ||
} | ||
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func (m systemActorMigrator) Deferred() bool { | ||
return false | ||
} |
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package migration | ||
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import ( | ||
"context" | ||
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adt16 "github.com/filecoin-project/go-state-types/builtin/v16/util/adt" | ||
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system15 "github.com/filecoin-project/go-state-types/builtin/v13/system" | ||
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"github.com/filecoin-project/go-state-types/abi" | ||
"github.com/filecoin-project/go-state-types/builtin" | ||
"github.com/filecoin-project/go-state-types/manifest" | ||
"github.com/filecoin-project/go-state-types/migration" | ||
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"github.com/ipfs/go-cid" | ||
cbor "github.com/ipfs/go-ipld-cbor" | ||
"golang.org/x/xerrors" | ||
) | ||
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// MigrateStateTree Migrates the filecoin state tree starting from the global state tree and upgrading all actor state. | ||
// The store must support concurrent writes (even if the configured worker count is 1). | ||
func MigrateStateTree(ctx context.Context, store cbor.IpldStore, newManifestCID cid.Cid, actorsRootIn cid.Cid, priorEpoch abi.ChainEpoch, cfg migration.Config, log migration.Logger, cache migration.MigrationCache) (cid.Cid, error) { | ||
if cfg.MaxWorkers <= 0 { | ||
return cid.Undef, xerrors.Errorf("invalid migration config with %d workers", cfg.MaxWorkers) | ||
} | ||
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adtStore := adt16.WrapStore(ctx, store) | ||
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// Load input and output state trees | ||
actorsIn, err := builtin.LoadTree(adtStore, actorsRootIn) | ||
if err != nil { | ||
return cid.Undef, xerrors.Errorf("loading state tree: %w", err) | ||
} | ||
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// load old manifest data | ||
systemActor, ok, err := actorsIn.GetActorV5(builtin.SystemActorAddr) | ||
if err != nil { | ||
return cid.Undef, xerrors.Errorf("failed to get system actor: %w", err) | ||
} | ||
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if !ok { | ||
return cid.Undef, xerrors.New("didn't find system actor") | ||
} | ||
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var systemState system15.State | ||
if err := store.Get(ctx, systemActor.Head, &systemState); err != nil { | ||
return cid.Undef, xerrors.Errorf("failed to get system actor state: %w", err) | ||
} | ||
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var oldManifestData manifest.ManifestData | ||
if err := store.Get(ctx, systemState.BuiltinActors, &oldManifestData); err != nil { | ||
return cid.Undef, xerrors.Errorf("failed to get old manifest data: %w", err) | ||
} | ||
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// load new manifest | ||
var newManifest manifest.Manifest | ||
if err := adtStore.Get(ctx, newManifestCID, &newManifest); err != nil { | ||
return cid.Undef, xerrors.Errorf("error reading actor manifest: %w", err) | ||
} | ||
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if err := newManifest.Load(ctx, adtStore); err != nil { | ||
return cid.Undef, xerrors.Errorf("error loading actor manifest: %w", err) | ||
} | ||
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// Maps prior version code CIDs to migration functions. | ||
migrations := make(map[cid.Cid]migration.ActorMigration) | ||
// Set of prior version code CIDs for actors to defer during iteration, for explicit migration afterwards. | ||
deferredCodeIDs := make(map[cid.Cid]struct{}) | ||
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for _, oldEntry := range oldManifestData.Entries { | ||
newCodeCID, ok := newManifest.Get(oldEntry.Name) | ||
if !ok { | ||
return cid.Undef, xerrors.Errorf("code cid for %s actor not found in new manifest", oldEntry.Name) | ||
} | ||
migrations[oldEntry.Code] = migration.CachedMigration(cache, migration.CodeMigrator{OutCodeCID: newCodeCID}) | ||
} | ||
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// migrations that migrate both code and state, override entries in `migrations` | ||
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// The System Actor | ||
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newSystemCodeCID, ok := newManifest.Get(manifest.SystemKey) | ||
if !ok { | ||
return cid.Undef, xerrors.Errorf("code cid for system actor not found in new manifest") | ||
} | ||
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migrations[systemActor.Code] = systemActorMigrator{OutCodeCID: newSystemCodeCID, ManifestData: newManifest.Data} | ||
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if len(migrations)+len(deferredCodeIDs) != len(oldManifestData.Entries) { | ||
return cid.Undef, xerrors.Errorf("incomplete migration specification with %d code CIDs, need %d", len(migrations)+len(deferredCodeIDs), len(oldManifestData.Entries)) | ||
} | ||
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actorsOut, err := migration.RunMigration(ctx, cfg, cache, store, log, actorsIn, migrations) | ||
if err != nil { | ||
return cid.Undef, xerrors.Errorf("failed to run migration: %w", err) | ||
} | ||
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outCid, err := actorsOut.Flush() | ||
if err != nil { | ||
return cid.Undef, xerrors.Errorf("failed to flush actorsOut: %w", err) | ||
} | ||
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return outCid, nil | ||
} |