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A Unity editor utility for applying a material to all GameObjects in a hierarchy

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fhstp/unity-apply-material-all

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unity-apply-material-all

Static Badge semantic-release: angular openupm

A Unity editor utility for applying a material to all GameObjects in a hierarchy

Usage

Hold Alt while dragging a material onto a game object to apply the material to the game object as well as all its children. This will replace all MeshRenderers primary material.

Demo Video

Installation

Install via openupm using

openupm add at.ac.fhstp.apply-material-all

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A Unity editor utility for applying a material to all GameObjects in a hierarchy

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License

Unlicense, Unknown licenses found

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Unlicense
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