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Reduce tile-join overzooming memory usage (#162)
* 16 bits is enough for tile numbers * Revert "16 bits is enough for tile numbers" This reverts commit 71a0c4e. * Check what child tiles each overzoomed tile will have and don't queue further overzooming of empty tiles * Clean up naming; use std::move to avoid copying large arrays
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#ifndef VERSION_HPP | ||
#define VERSION_HPP | ||
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#define VERSION "v2.36.0" | ||
#define VERSION "v2.37.0" | ||
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#endif |