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Add examples showing how to use channels for mutual exclusion.
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# | ||
# Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) | ||
# | ||
# Distributed under the Boost Software License, Version 1.0. (See accompanying | ||
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | ||
# | ||
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lib socket ; # SOLARIS | ||
lib nsl ; # SOLARIS | ||
lib ws2_32 ; # NT | ||
lib mswsock ; # NT | ||
lib ipv6 ; # HPUX | ||
lib network ; # HAIKU | ||
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project | ||
: requirements | ||
<library>/boost/system//boost_system | ||
<library>/boost/chrono//boost_chrono | ||
<define>BOOST_ALL_NO_LIB=1 | ||
<threading>multi | ||
<target-os>solaris:<library>socket | ||
<target-os>solaris:<library>nsl | ||
<target-os>windows:<define>_WIN32_WINNT=0x0501 | ||
<target-os>windows,<toolset>gcc:<library>ws2_32 | ||
<target-os>windows,<toolset>gcc:<library>mswsock | ||
<target-os>windows,<toolset>gcc-cygwin:<define>__USE_W32_SOCKETS | ||
<target-os>hpux,<toolset>gcc:<define>_XOPEN_SOURCE_EXTENDED | ||
<target-os>hpux:<library>ipv6 | ||
<target-os>haiku:<library>network | ||
; | ||
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exe mutual_exclusion_1 : mutual_exclusion_1.cpp ; | ||
exe mutual_exclusion_2 : mutual_exclusion_2.cpp ; | ||
exe throttling_proxy : throttling_proxy.cpp ; |
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// | ||
// mutual_exclusion_1.cpp | ||
// ~~~~~~~~~~~~~~~~~~~~~~ | ||
// | ||
// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) | ||
// | ||
// Distributed under the Boost Software License, Version 1.0. (See accompanying | ||
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | ||
// | ||
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#include <boost/asio.hpp> | ||
#include <boost/asio/experimental/channel.hpp> | ||
#include <iostream> | ||
#include <memory> | ||
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using boost::asio::as_tuple; | ||
using boost::asio::awaitable; | ||
using boost::asio::dynamic_buffer; | ||
using boost::asio::co_spawn; | ||
using boost::asio::deferred; | ||
using boost::asio::detached; | ||
using boost::asio::experimental::channel; | ||
using boost::asio::io_context; | ||
using boost::asio::ip::tcp; | ||
using boost::asio::steady_timer; | ||
using namespace boost::asio::buffer_literals; | ||
using namespace std::literals::chrono_literals; | ||
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// This class implements a simple line-based protocol: | ||
// | ||
// * For event line that is received from the client, the session sends a | ||
// message header followed by the content of the line as the message body. | ||
// | ||
// * The session generates heartbeat messages once a second. | ||
// | ||
// This protocol is implemented using two actors, handle_messages() and | ||
// send_heartbeats(), each written as a coroutine. | ||
class line_based_echo_session : | ||
public std::enable_shared_from_this<line_based_echo_session> | ||
{ | ||
// The socket used to read from and write to the client. This socket is a | ||
// data member as it is shared between the two actors. | ||
tcp::socket socket_; | ||
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// As both of the actors will write to the socket, we need a lock to prevent | ||
// these writes from overlapping. To achieve this, we use a channel with a | ||
// buffer size of one. The lock is claimed by sending a message to the | ||
// channel, and then released by receiving this message back again. If the | ||
// lock is not held then the channel's buffer is empty, and the send will | ||
// complete without delay. Otherwise, if the lock is held by the other actor, | ||
// then the send operation will not complete until the lock is released. | ||
channel<void()> write_lock_{socket_.get_executor(), 1}; | ||
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public: | ||
line_based_echo_session(tcp::socket socket) | ||
: socket_{std::move(socket)} | ||
{ | ||
socket_.set_option(tcp::no_delay(true)); | ||
} | ||
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void start() | ||
{ | ||
co_spawn(socket_.get_executor(), | ||
[self = shared_from_this()]{ return self->handle_messages(); }, | ||
detached); | ||
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co_spawn(socket_.get_executor(), | ||
[self = shared_from_this()]{ return self->send_heartbeats(); }, | ||
detached); | ||
} | ||
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private: | ||
void stop() | ||
{ | ||
socket_.close(); | ||
write_lock_.cancel(); | ||
} | ||
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awaitable<void> handle_messages() | ||
{ | ||
try | ||
{ | ||
constexpr std::size_t max_line_length = 1024; | ||
std::string data; | ||
for (;;) | ||
{ | ||
// Read an entire line from the client. | ||
std::size_t length = co_await async_read_until(socket_, | ||
dynamic_buffer(data, max_line_length), '\n', deferred); | ||
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// Claim the write lock by sending a message to the channel. Since the | ||
// channel signature is void(), there are no arguments to send in the | ||
// message itself. | ||
co_await write_lock_.async_send(deferred); | ||
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// Respond to the client with a message, echoing the line they sent. | ||
co_await async_write(socket_, "<line>"_buf, deferred); | ||
co_await async_write(socket_, dynamic_buffer(data, length), deferred); | ||
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// Release the lock by receiving the message back again. | ||
write_lock_.try_receive([](auto...){}); | ||
} | ||
} | ||
catch (const std::exception&) | ||
{ | ||
stop(); | ||
} | ||
} | ||
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awaitable<void> send_heartbeats() | ||
{ | ||
steady_timer timer{socket_.get_executor()}; | ||
try | ||
{ | ||
for (;;) | ||
{ | ||
// Wait one second before trying to send the next heartbeat. | ||
timer.expires_after(1s); | ||
co_await timer.async_wait(deferred); | ||
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// Claim the write lock by sending a message to the channel. Since the | ||
// channel signature is void(), there are no arguments to send in the | ||
// message itself. | ||
co_await write_lock_.async_send(deferred); | ||
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// Send a heartbeat to the client. As the content of the heartbeat | ||
// message never varies, a buffer literal can be used to specify the | ||
// bytes of the message. The memory associated with a buffer literal is | ||
// valid for the lifetime of the program, which mean that the buffer | ||
// can be safely passed as-is to the asynchronous operation. | ||
co_await async_write(socket_, "<heartbeat>\n"_buf, deferred); | ||
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// Release the lock by receiving the message back again. | ||
write_lock_.try_receive([](auto...){}); | ||
} | ||
} | ||
catch (const std::exception&) | ||
{ | ||
stop(); | ||
} | ||
} | ||
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}; | ||
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awaitable<void> listen(tcp::acceptor& acceptor) | ||
{ | ||
for (;;) | ||
{ | ||
auto [e, socket] = co_await acceptor.async_accept(as_tuple(deferred)); | ||
if (!e) | ||
{ | ||
std::make_shared<line_based_echo_session>(std::move(socket))->start(); | ||
} | ||
} | ||
} | ||
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int main(int argc, char* argv[]) | ||
{ | ||
try | ||
{ | ||
if (argc != 3) | ||
{ | ||
std::cerr << "Usage: mutual_exclusion_1"; | ||
std::cerr << " <listen_address> <listen_port>\n"; | ||
return 1; | ||
} | ||
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io_context ctx; | ||
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auto listen_endpoint = | ||
*tcp::resolver(ctx).resolve(argv[1], argv[2], | ||
tcp::resolver::passive).begin(); | ||
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tcp::acceptor acceptor(ctx, listen_endpoint); | ||
co_spawn(ctx, listen(acceptor), detached); | ||
ctx.run(); | ||
} | ||
catch (std::exception& e) | ||
{ | ||
std::cerr << "Exception: " << e.what() << "\n"; | ||
} | ||
} |
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