GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
It is composed of two programs:
- pcx2gba: exports a PCX 8-bpp image to 16-bit values C arrays (palette + image data (2 pixels per value))
- wav2gba: exports a WAV 8-bit mono sound to 8-bit signed values array
There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.
Simply type make
to compile the programs.
They have been successfully compiled on:
- 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)
pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX)
wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)
GBAconv is released under the BSD 2-Clause license. See LICENSE
file for details.
GBAconv is developed by Frederic Cambus.
- Site: https://www.cambus.net