This project is an implementation of the Ethiopian traditional game called Gebeta, also known as Gabata (view the game here). It is similar to Mancala but with differences in the game principle. The game is implemented using Python and 2D graphics with Pygame. The project includes the following functionalities:
- Board screen and hole displays in 2D
- Interactive display of the number of pits
- Score display
- Game logic for the players
- Medium efficiency AI player using the Min-Max algorithm (medium efficiency is preferred to make the game more interactive between the player and the AI)
- Python
- Pygame
Algorithm:
- Medium efficiency Min-Max algorithm (preferred for increased interactivity)
- Addition of an AI player that plays with a human using the Min-Max algorithm with a modified tree depth, enhancing interactivity in the game.
- Implement the game with 3D graphics.
- Add more graphical effects using OpenGL.
- Create easy, medium, and hard versions of the AI game.
- Clone this repository to your local machine.
- Open the cloned repository in an IDE like VS Code, Sublime Text, etc.
- Run the
main.py
file to start the game