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--- | ||
template: lua-class-function.html | ||
title: AbortReload | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: AbortReload | ||
realm: shared | ||
description: "Abort reload." | ||
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returns: | ||
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--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:AbortReload – Abort reload. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: ActivityListCount | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: ActivityListCount | ||
realm: shared | ||
description: "Activity list count." | ||
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returns: | ||
- type: integer | ||
description: "Number of activities in the list." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:ActivityListCount – Activity list count. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: ActivityOverride | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: ActivityOverride | ||
realm: shared | ||
description: "Asks which Activity override the weapon wants." | ||
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arguments: | ||
- name: "activity" | ||
type: number | ||
returns: | ||
- type: integer | ||
description: "Override activity ID." | ||
- type: boolean | ||
description: "Whether the activity is required." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:ActivityOverride – Asks which Activity override the weapon wants. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: AddViewKick | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: AddViewKick | ||
realm: shared | ||
description: "Add view kick." | ||
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returns: | ||
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--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:AddViewKick – Add view kick. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: AllowsAutoSwitchFrom | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: AllowsAutoSwitchFrom | ||
realm: shared | ||
description: "Allows auto switch from." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon allows auto switch from." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:AllowsAutoSwitchFrom – Allows auto switch from. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: AllowsAutoSwitchTo | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: AllowsAutoSwitchTo | ||
realm: shared | ||
description: "Allows auto switch to." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon allows auto switch to." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:AllowsAutoSwitchTo – Allows auto switch to. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CalcViewmodelBob | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CalcViewmodelBob | ||
realm: shared | ||
description: "Calculate viewmodel bob." | ||
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returns: | ||
- type: number | ||
description: "Viewmodel bob." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CalcViewmodelBob – Calculate viewmodel bob. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CanBePickedUpByNPCs | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CanBePickedUpByNPCs | ||
realm: shared | ||
description: "Can be picked up by NPCs." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon can be picked up by NPCs." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CanBePickedUpByNPCs – Can be picked up by NPCs. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CanBeSelected | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CanBeSelected | ||
realm: shared | ||
description: "Can be selected." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon can be selected." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CanBeSelected – Can be selected. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CanDeploy | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CanDeploy | ||
realm: shared | ||
description: "Can deploy." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon can deploy." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CanDeploy – Can deploy. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CanHolster | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CanHolster | ||
realm: shared | ||
description: "Can holster." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon can holster." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CanHolster – Can holster. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CanLower | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CanLower | ||
realm: shared | ||
description: "Can lower." | ||
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returns: | ||
- type: boolean | ||
description: "Whether the weapon can lower." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CanLower – Can lower. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: CheckReload | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: CheckReload | ||
realm: shared | ||
description: "Check reload." | ||
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returns: | ||
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--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:CheckReload – Check reload. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: Clip1 | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: Clip1 | ||
realm: shared | ||
description: "The amount of ammo in the primary clip." | ||
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returns: | ||
- type: integer | ||
description: "The amount of ammo in the primary clip." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:Clip1 – The amount of ammo in the primary clip. | ||
</div> |
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--- | ||
template: lua-class-function.html | ||
title: Clip2 | ||
icon: lua-shared | ||
tags: | ||
- lua | ||
- shared | ||
- needs-verification | ||
- needs-example | ||
lua: | ||
library: CBaseCombatWeapon | ||
function: Clip2 | ||
realm: shared | ||
description: "The amount of ammo in the secondary clip." | ||
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|
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returns: | ||
- type: integer | ||
description: "The amount of ammo in the secondary clip." | ||
--- | ||
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<div class="lua__search__keywords"> | ||
CBaseCombatWeapon:Clip2 – The amount of ammo in the secondary clip. | ||
</div> |
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