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pre-merge renames
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Milek7 committed Sep 30, 2020
1 parent 936effa commit 1dc1bd5
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Showing 48 changed files with 54 additions and 54 deletions.
4 changes: 2 additions & 2 deletions AnimModel.cpp
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Expand Up @@ -15,15 +15,15 @@ obtain one at
#include "stdafx.h"
#include "AnimModel.h"

#include "renderer.h"
#include "opengl33renderer.h"
#include "MdlMngr.h"
#include "simulation.h"
#include "simulationtime.h"
#include "Event.h"
#include "Globals.h"
#include "Timer.h"
#include "Logs.h"
#include "renderer.h"
#include "opengl33renderer.h"

std::list<std::weak_ptr<TAnimContainer>> TAnimModel::acAnimList;

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2 changes: 1 addition & 1 deletion Button.cpp
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Expand Up @@ -14,7 +14,7 @@ obtain one at
#include "DynObj.h"
#include "Console.h"
#include "Logs.h"
#include "renderer.h"
#include "opengl33renderer.h"

void TButton::Clear(int i)
{
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10 changes: 5 additions & 5 deletions CMakeLists.txt
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Expand Up @@ -74,7 +74,7 @@ set(SOURCES
"Model3d.cpp"
"mtable.cpp"
"parser.cpp"
"renderer.cpp"
"opengl33renderer.cpp"
"PyInt.cpp"
"ResourceManager.cpp"
"sn_utils.cpp"
Expand All @@ -83,7 +83,7 @@ set(SOURCES
"sun.cpp"
"stars.cpp"
"lightarray.cpp"
"skydome.cpp"
"opengl33skydome.cpp"
"sound.cpp"
"Spring.cpp"
"frustum.cpp"
Expand All @@ -93,7 +93,7 @@ set(SOURCES
"command.cpp"
"keyboardinput.cpp"
"gamepadinput.cpp"
"openglgeometrybank.cpp"
"opengl33geometrybank.cpp"
"drivermouseinput.cpp"
"translation.cpp"
"material.cpp"
Expand Down Expand Up @@ -127,10 +127,10 @@ set(SOURCES
"scenenodegroups.cpp"
"simulationenvironment.cpp"
"simulationstateserializer.cpp"
"precipitation.cpp"
"opengl33precipitation.cpp"
"pythonscreenviewer.cpp"
"dictionary.cpp"
"particles.cpp"
"opengl33particles.cpp"
"headtrack.cpp"
"headtrack.h"

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2 changes: 1 addition & 1 deletion DynObj.cpp
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Expand Up @@ -27,7 +27,7 @@ obtain one at
#include "sound.h"
#include "MdlMngr.h"
#include "Model3d.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "uitranscripts.h"
#include "messaging.h"

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2 changes: 1 addition & 1 deletion Gauge.cpp
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Expand Up @@ -20,7 +20,7 @@ obtain one at
#include "DynObj.h"
#include "Timer.h"
#include "Logs.h"
#include "renderer.h"
#include "opengl33renderer.h"

TGauge::TGauge( sound_source const &Soundtemplate ) :
m_soundtemplate( Soundtemplate )
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2 changes: 1 addition & 1 deletion Model3d.cpp
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Expand Up @@ -18,7 +18,7 @@ Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
#include "Globals.h"
#include "Logs.h"
#include "utilities.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "Timer.h"
#include "simulation.h"
#include "simulationtime.h"
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2 changes: 1 addition & 1 deletion Model3d.h
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Expand Up @@ -12,7 +12,7 @@ obtain one at
#include "Classes.h"
#include "dumb3d.h"
#include "Float3d.h"
#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"
#include "material.h"
#include "gl/query.h"

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2 changes: 1 addition & 1 deletion Segment.cpp
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Expand Up @@ -14,7 +14,7 @@ obtain one at
#include "Logs.h"
#include "utilities.h"
#include "Track.h"
#include "renderer.h"
#include "opengl33renderer.h"

void
segment_data::deserialize( cParser &Input, glm::dvec3 const &Offset ) {
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2 changes: 1 addition & 1 deletion Segment.h
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Expand Up @@ -11,7 +11,7 @@ obtain one at

#include "Classes.h"
#include "dumb3d.h"
#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"
#include "utilities.h"

struct map_colored_paths {
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2 changes: 1 addition & 1 deletion Track.cpp
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Expand Up @@ -24,7 +24,7 @@ obtain one at
#include "Track.h"
#include "Timer.h"
#include "Logs.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "utilities.h"

// 101206 Ra: trapezoidalne drogi i tory
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2 changes: 1 addition & 1 deletion Traction.cpp
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Expand Up @@ -19,7 +19,7 @@ obtain one at
#include "Globals.h"
#include "TractionPower.h"
#include "Logs.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "utilities.h"

//---------------------------------------------------------------------------
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2 changes: 1 addition & 1 deletion Train.cpp
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Expand Up @@ -30,7 +30,7 @@ obtain one at
#include "mtable.h"
#include "Console.h"
#include "application.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "dictionary.h"
/*
namespace input {
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2 changes: 1 addition & 1 deletion application.cpp
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Expand Up @@ -19,7 +19,7 @@ obtain one at
#include "Train.h"
#include "dictionary.h"
#include "sceneeditor.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "uilayer.h"
#include "Logs.h"
#include "screenshot.h"
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4 changes: 2 additions & 2 deletions drivermode.cpp
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Expand Up @@ -17,15 +17,15 @@ obtain one at
#include "simulationtime.h"
#include "simulationenvironment.h"
#include "lightarray.h"
#include "particles.h"
#include "opengl33particles.h"
#include "Train.h"
#include "Driver.h"
#include "DynObj.h"
#include "Model3d.h"
#include "Event.h"
#include "messaging.h"
#include "Timer.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "utilities.h"
#include "Logs.h"
/*
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2 changes: 1 addition & 1 deletion drivermouseinput.cpp
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Expand Up @@ -18,7 +18,7 @@ obtain one at
#include "simulation.h"
#include "Train.h"
#include "AnimModel.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "uilayer.h"
#include "Logs.h"

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2 changes: 1 addition & 1 deletion driveruilayer.cpp
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Expand Up @@ -16,7 +16,7 @@ obtain one at
#include "simulation.h"
#include "Train.h"
#include "AnimModel.h"
#include "renderer.h"
#include "opengl33renderer.h"

driver_ui::driver_ui() {

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2 changes: 1 addition & 1 deletion driveruipanels.cpp
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Expand Up @@ -24,7 +24,7 @@ obtain one at
#include "AnimModel.h"
#include "DynObj.h"
#include "Model3d.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "utilities.h"
#include "Logs.h"
#include "widgets/vehicleparams.h"
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2 changes: 1 addition & 1 deletion editormode.cpp
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Expand Up @@ -18,7 +18,7 @@ obtain one at
#include "simulationenvironment.h"
#include "Timer.h"
#include "Console.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "AnimModel.h"

bool
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2 changes: 1 addition & 1 deletion editoruilayer.cpp
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Expand Up @@ -11,7 +11,7 @@ obtain one at
#include "editoruilayer.h"

#include "Globals.h"
#include "renderer.h"
#include "opengl33renderer.h"

editor_ui::editor_ui() {

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2 changes: 1 addition & 1 deletion editoruipanels.cpp
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Expand Up @@ -16,7 +16,7 @@ obtain one at
#include "AnimModel.h"
#include "Track.h"
#include "Event.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "utilities.h"

void
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2 changes: 1 addition & 1 deletion launcher/deferred_image.h
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@@ -1,7 +1,7 @@
#pragma once

#include "Texture.h"
#include "renderer.h"
#include "opengl33renderer.h"

class deferred_image {
public:
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2 changes: 1 addition & 1 deletion launcher/scenery_list.cpp
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Expand Up @@ -2,7 +2,7 @@
#include "scenery_list.h"
#include "imgui/imgui.h"
#include "utilities.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "McZapkie/MOVER.h"
#include "application.h"
#include "Logs.h"
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2 changes: 1 addition & 1 deletion launcher/vehicle_picker.cpp
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@@ -1,6 +1,6 @@
#include "stdafx.h"
#include "launcher/vehicle_picker.h"
#include "renderer.h"
#include "opengl33renderer.h"

ui::vehiclepicker_panel::vehiclepicker_panel()
: ui_panel(STR("Select vehicle"), false), placeholder_mini("textures/mini/other")
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2 changes: 1 addition & 1 deletion material.cpp
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Expand Up @@ -10,7 +10,7 @@ obtain one at
#include "stdafx.h"

#include "material.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "Globals.h"
#include "utilities.h"
#include "Logs.h"
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2 changes: 1 addition & 1 deletion openglgeometrybank.cpp → opengl33geometrybank.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ obtain one at
*/

#include "stdafx.h"
#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"

#include "sn_utils.h"
#include "Logs.h"
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File renamed without changes.
2 changes: 1 addition & 1 deletion particles.cpp → opengl33particles.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ obtain one at
*/

#include "stdafx.h"
#include "particles.h"
#include "opengl33particles.h"

#include "Timer.h"
#include "Globals.h"
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File renamed without changes.
4 changes: 2 additions & 2 deletions precipitation.cpp → opengl33precipitation.cpp
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Expand Up @@ -8,11 +8,11 @@ obtain one at
*/

#include "stdafx.h"
#include "precipitation.h"
#include "opengl33precipitation.h"

#include "Globals.h"
#include "openglmatrixstack.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "Timer.h"
#include "simulation.h"
#include "Train.h"
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File renamed without changes.
2 changes: 1 addition & 1 deletion renderer.cpp → opengl33renderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ obtain one at

#include "stdafx.h"

#include "renderer.h"
#include "opengl33renderer.h"
#include "color.h"
#include "Globals.h"
#include "Timer.h"
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4 changes: 2 additions & 2 deletions renderer.h → opengl33renderer.h
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Expand Up @@ -9,7 +9,7 @@ obtain one at

#pragma once

#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"
#include "material.h"
#include "light.h"
#include "lightarray.h"
Expand All @@ -19,7 +19,7 @@ obtain one at
#include "MemCell.h"
#include "scene.h"
#include "light.h"
#include "particles.h"
#include "opengl33particles.h"
#include "vr/vr_interface.h"
#include "gl/ubo.h"
#include "gl/framebuffer.h"
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2 changes: 1 addition & 1 deletion skydome.cpp → opengl33skydome.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#include "stdafx.h"
#include "skydome.h"
#include "opengl33skydome.h"
#include "color.h"
#include "utilities.h"

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File renamed without changes.
2 changes: 1 addition & 1 deletion pythonscreenviewer.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#include "renderer.h"
#include "opengl33renderer.h"
#include "PyInt.h"
#include <GLFW/glfw3.h>

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2 changes: 1 addition & 1 deletion scenarioloadermode.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ obtain one at
#include "Timer.h"
#include "application.h"
#include "scenarioloaderuilayer.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "Logs.h"
#include "translation.h"

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2 changes: 1 addition & 1 deletion scene.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ obtain one at
#include "Timer.h"
#include "Logs.h"
#include "sn_utils.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "widgets/map_objects.h"

namespace scene {
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2 changes: 1 addition & 1 deletion scene.h
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Expand Up @@ -16,7 +16,7 @@ obtain one at
#include <unordered_set>

#include "parser.h"
#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"
#include "scenenode.h"
#include "Track.h"
#include "Traction.h"
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2 changes: 1 addition & 1 deletion sceneeditor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ obtain one at
#include "simulation.h"
#include "Camera.h"
#include "AnimModel.h"
#include "renderer.h"
#include "opengl33renderer.h"

namespace scene {

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2 changes: 1 addition & 1 deletion scenenode.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ obtain one at
#include "scenenode.h"

#include "Model3d.h"
#include "renderer.h"
#include "opengl33renderer.h"
#include "Logs.h"
#include "sn_utils.h"

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2 changes: 1 addition & 1 deletion scenenode.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ obtain one at
#include "Classes.h"
#include "material.h"
#include "vertex.h"
#include "openglgeometrybank.h"
#include "opengl33geometrybank.h"

struct lighting_data {

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2 changes: 1 addition & 1 deletion simulation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ obtain one at
#include "AnimModel.h"
#include "DynObj.h"
#include "lightarray.h"
#include "particles.h"
#include "opengl33particles.h"
#include "scene.h"
#include "Train.h"
#include "application.h"
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