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Run tests with Godot 4.4 prerelease
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This is potentially interesting because we have translation-related code
that behaves differently between 4.4 (which has some new API) and older
versions (which do not).
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wjt committed Nov 4, 2024
1 parent 57bdbc1 commit 904f899
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Expand Up @@ -30,6 +30,7 @@ jobs:
godot-version:
- 4.2.2
- 4.3.0
- 4.4.0-dev3
runs-on: ubuntu-latest
steps:
- name: Checkout
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