Added controller support for move block #898
Workflow file for this run
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name: Checks | |
on: | |
pull_request: | |
push: | |
branches: | |
- main | |
# Cancel any ongoing previous run if a PR is updated | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
cancel-in-progress: true | |
jobs: | |
pre-commit: | |
name: Linting and Formatting | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: actions/setup-python@v5 | |
with: | |
python-version: '3.11' | |
- name: set PY | |
run: echo "PY=$(python -VV | sha256sum | cut -d' ' -f1)" >> $GITHUB_ENV | |
- uses: actions/cache@v4 | |
with: | |
path: ~/.cache/pre-commit | |
key: pre-commit|${{ env.PY }}|${{ hashFiles('.pre-commit-config.yaml') }} | |
- uses: pre-commit/[email protected] | |
tests: | |
name: Tests | |
strategy: | |
matrix: | |
godot-version: [4.2.2, 4.3.0] | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Setup Godot | |
uses: chickensoft-games/[email protected] | |
with: | |
version: ${{ matrix.godot-version }} | |
use-dotnet: false | |
- name: Initialize Godot | |
run: | | |
godot --path . --headless --import | |
- name: Run tests | |
run: | | |
godot --path . --headless -s addons/gut/gut_cmdln.gd -gexit |