This program dumps all texutres loaded by a D3D application to bmp files.
Download the latest source code with:
git clone [email protected]:emist/D3DTexureRipper.git
Keep your source up to date with:
git pull origin master
The windebug dlls need to be placed in the bin\ folder of Injector for the project to execute properly.
Load the solution into visual studio and press F6