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Added many classes related to the skinpaint system in the Skinner namespace.
Added the class Editors::cEditorAnimEvent, which allows you to make the creature play certain animations while editing (the movements it does when putting a part, applying a paint, etc).
Added the class Editors::cEditorAnimWorld, related to creature animations in the editor.
Added methods SetActiveMode(), SetCreatureToNeutralPose(), AddCreature(), HandleMessage() to the class Editors::cEditor
Added the method SetActiveCategory() to Palettes::PaletteUI
Completed the class Editors::cCreatureDataResource
Renamed Editors::CreatureWalkController to Editors::EditorCreatureController
Renamed many methods in App::IMessageManager, most importantly PostMSG() to MessageSend() (to avoid confusions with MessagePost()!)