Add asset-type functions & some other misc addresses #77
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This pull request adds the TakeDamage addresses to cCombatant, cCreatureBase, cCreatureAnimal and cCreatureCitizen.
It also adds asset type functions - GetEditorForAssetType, GetNameForAssetType and GetTypeIDForAssetType.
(The latter also dictates how the type behaves in-game, as the TypeID (.crt, .cll, .vcl, .bld, etc.) dictates how the game treats it.