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Update special spell info.
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elunna committed Sep 25, 2023
1 parent 647843c commit b6ccf18
Showing 1 changed file with 8 additions and 4 deletions.
12 changes: 8 additions & 4 deletions src/spell.c
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,8 @@ static const char clothes[] = { ARMOR_CLASS, 0 };
* Ice are trained in ice/cold magic
* Nec are trained in dark necromancy
* Yeo prefer to use their knowledge of nature and fighting.
* Pir are brute force and ruthless.
* Jed are trained in the force.
*
* The arms penalty is lessened for trained fighters Bar, Kni, Ran,
* Sam, Val -- the penalty is its metal interference, not encumbrance.
Expand All @@ -88,18 +90,20 @@ static const char clothes[] = { ARMOR_CLASS, 0 };
* Bar to see their enemies driven before them (SPE_CAUSE_FEAR)
* Cav - None
* Con to escape (SPE_TELEPORT_AWAY)
* Fla to burn (SPE_FIRE_BOLT)
* Fla to illuminate (SPE_ENLIGHTEN)
* Hea to heal (SPE_CURE_SICKNESS)
* Ice to ice (SPE_CONE_OF_COLD)
* Ice to mirror (SPE_REFLECTION)
* Inf to channel hellfire (SPE_FIREBALL)
* Kni to turn back evil (SPE_TURN_UNDEAD)
* Jed to force (SPE_CHARM_MONSTER)
* Mon to preserve their abilities (SPE_RESTORE_ABILITY)
* Nec to spread undead (SPE_SUMMON_UNDEAD)
* Nec to mass (SPE_SUMMON_UNDEAD)
* Pir to raid (SPE_HASTE_SELF)
* Pri to bless (SPE_REMOVE_CURSE)
* Ran to hide (SPE_INVISIBILITY)
* Rog to find loot (SPE_DETECT_TREASURE)
* Sam to be At One (SPE_CLAIRVOYANCE)
* Tou to smile (SPE_CHARM_MONSTER)
* Tou to smile (SPE_CREATE_FAMILIAR)
* Und to protect (SPE_PROTECTION)
* Val to maintain their armor (SPE_REPAIR_ARMOR)
* Wiz all really, but SPE_MAGIC_MISSILE is their party trick
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