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Fix: Draining monsters to level 0. Fixes #488. There were a lot of sl…
…oppy life drain checks around the code that were likely causing dmonsfree errors to pop up. Basically, a drain attack was checking if the monster was not level 0, but then draining from level 1 to 0 anyway. I solved this by adding a companion macro to DEADMONSTER called DRAINEDMONSTER that checks if a monsters maxhp or level is 0 or less.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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