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Starting lightsabers for jedi are +0, not +1, they are already super …
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…powerful.
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elunna committed Oct 10, 2023
1 parent fcd2bb0 commit 16ee44a
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/u_init.c
Original file line number Diff line number Diff line change
Expand Up @@ -360,11 +360,11 @@ struct trobj Lenses[] = { { LENSES, 0, TOOL_CLASS, 1, 0 },
{ 0, 0, 0, 0, 0 } };
struct trobj GrapplingHook[] = { { GRAPPLING_HOOK, 0, TOOL_CLASS, 1, 0 },
{ 0, 0, 0, 0, 0 } };
struct trobj GreenSaber[] = { { GREEN_LIGHTSABER, 1, WEAPON_CLASS, 1, UNDEF_BLESS },
struct trobj GreenSaber[] = { { GREEN_LIGHTSABER, 0, WEAPON_CLASS, 1, UNDEF_BLESS },
{ 0, 0, 0, 0, 0, } };
struct trobj BlueSaber[] = { { BLUE_LIGHTSABER, 1, WEAPON_CLASS, 1, UNDEF_BLESS },
struct trobj BlueSaber[] = { { BLUE_LIGHTSABER, 0, WEAPON_CLASS, 1, UNDEF_BLESS },
{ 0, 0, 0, 0, 0, } };
struct trobj RedSaber[] = { { RED_LIGHTSABER, 1, WEAPON_CLASS, 1, UNDEF_BLESS },
struct trobj RedSaber[] = { { RED_LIGHTSABER, 0, WEAPON_CLASS, 1, UNDEF_BLESS },
{ 0, 0, 0, 0, 0, } };

/* race-based substitutions for initial inventory;
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