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Lessen harshness of enchanting antimagic items.
We'll be a bit more lenient, so that there is a reasonable chance of enchanting these items up at least a little bit at first. I tried to match the behavior of ring enchantment, so that there is a low chance of failure at low enchantment, but it scales at you get higher. For enchant armor: +0 0% +1 14% +2 29% +3 43% +4 57% For enchant weapon: Wep Chance of failure +0 0% +1 8% +2 15% +3 23% +4 31% +5 38% +6 46% +7 54% +8 62% +9 69% +10 77% +11 85% +12 92%
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