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Launchers can contribute to projectile damage (adapted from SpliceHack).
/* In NerfHack, launchers can contribute to damage. This * change was adapted from SpliceHack, but tempered back * a bit to balance things out. For example, since the * cavemen starts with a +2 sling we don't want them * getting a +2 damage bonus right off the bat. * This version of the mechanic also ignores the enchant * level of the ammo and only concerns the launcher. */
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