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let btn = document.querySelectorAll(".btn"); | ||
let rstbtn = document.querySelector("#rstbtn"); | ||
const game = document.querySelector(".container"); | ||
let msg = document.querySelector("#msg"); | ||
const newgame = document.querySelector("#newgme") | ||
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let turnX=true; | ||
let count = 0; | ||
const Winner = document.querySelector("#msg"); | ||
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const winPattern = [ | ||
[0,1,2], | ||
[3,4,5], | ||
[6,7,8], | ||
[0,3,6], | ||
[1,4,7], | ||
[2,5,8], | ||
[0,4,8], | ||
[2,4,6] | ||
]; | ||
const resetgame = ()=>{ | ||
msg.classList.add("hide"); | ||
newgame.classList.add("hide"); | ||
game.classList.remove("hide"); | ||
rstbtn.classList.remove("hide"); | ||
enablebtn(); | ||
count = 0; | ||
}; | ||
const enablebtn = ()=>{ | ||
for(let box of btn){ | ||
box.disabled=false; | ||
box.innerText=""; | ||
box.classList.remove("clr"); | ||
} | ||
}; | ||
const checkwinner = ()=>{ | ||
count++; | ||
for(let pattern of winPattern){ | ||
let one = btn[pattern[0]].innerText; | ||
let snd = btn[pattern[1]].innerText; | ||
let thr = btn[pattern[2]].innerText; | ||
if(one !="" && snd != "" && thr != ""){ | ||
if(one===snd && snd ===thr){ | ||
msg.innerText = `Congratulations!! Winner is ${one}`; | ||
msg.classList.remove("hide"); | ||
newgame.classList.remove("hide"); | ||
game.classList.add("hide"); | ||
rstbtn.classList.add("hide"); | ||
} | ||
} | ||
} | ||
if(count===9){ | ||
msg.innerText = `The match ended in a draw.`; | ||
msg.classList.remove("hide"); | ||
newgame.classList.remove("hide"); | ||
game.classList.add("hide"); | ||
rstbtn.classList.add("hide"); | ||
} | ||
}; | ||
btn.forEach ((box)=>{ | ||
box.addEventListener("click", () =>{ | ||
console.log("Button was clicked"); | ||
if(turnX){ | ||
box.innerText = "X"; | ||
turnX = false; | ||
}else{ | ||
box.innerText= "O"; | ||
turnX = true; | ||
box.classList.add("clr"); | ||
} | ||
box.disabled=true; | ||
checkwinner(); | ||
}); | ||
}); | ||
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newgame.addEventListener(("click"),resetgame); | ||
rstbtn.addEventListener(("click"),resetgame); |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8" /> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> | ||
<title>Tic Tac Toe</title> | ||
<link rel="stylesheet" href="style.css"> | ||
</head> | ||
<body> | ||
<main> | ||
<h1>TIC-TAC-TOE</h1> | ||
<div id="msg" class="hide"></div> | ||
<button id="newgme" class="rstbtn hide">New Game</button> | ||
<div class="container"> | ||
<div class="game"> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
<button class="btn"></button> | ||
</div> | ||
</div> | ||
<button id="rstbtn" class="rstbtn">Reset Game</button> | ||
</main> | ||
<script src="app.js"></script> | ||
</body> | ||
</html> |
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*{ | ||
margin: 0; | ||
padding: 0; | ||
} | ||
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body{ | ||
background-color: cadetblue; | ||
text-align: center; | ||
} | ||
h1{ | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
margin-top: 15px; | ||
} | ||
#msg { | ||
font-size: 80px; | ||
padding: 200px; | ||
} | ||
.container{ | ||
height: 70vh; | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
} | ||
.game{ | ||
height: 60vmin; | ||
width:60vmin; | ||
display: flex; | ||
flex-wrap: wrap; | ||
justify-content: center; | ||
align-items: center; | ||
gap: 1rem; | ||
} | ||
.btn{ | ||
height: 18vmin; | ||
width:18vmin; | ||
font-size: 10vmin; | ||
border-radius: 1rem; | ||
border: none; | ||
background-color: rgb(204 215 126); | ||
color:#2c8c14; | ||
cursor: pointer; | ||
} | ||
.clr{ | ||
color: #451cc6; | ||
} | ||
.rstbtn{ | ||
padding: 15px; | ||
font-size: medium; | ||
background-color: black; | ||
color: white; | ||
border-radius: 15px; | ||
border: none; | ||
margin-bottom: 50px; | ||
cursor: pointer; | ||
} | ||
.hide{ | ||
display: none; | ||
} |