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Allow accessing ghost vectors in :class:
.LinearTransformationScene
(M…
…animCommunity#3435) * Fix CSV reader adding empty files Fixes issue ManimCommunity#3311 * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Added LinearTransformationScene.ghost_vectors * Added test and prevented empty VGroups as ghost vectors * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Fixed typo in example * Added ability to join together multiple renders * Revert "Added ability to join together multiple renders" (wrong branch) This reverts commit dee29c3. --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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from manim import RIGHT, UP, LinearTransformationScene, Vector, VGroup | ||
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__module_test__ = "vector_space_scene" | ||
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def test_ghost_vectors_len_and_types(): | ||
scene = LinearTransformationScene() | ||
scene.leave_ghost_vectors = True | ||
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# prepare vectors (they require a vmobject as their target) | ||
v1, v2 = Vector(RIGHT), Vector(RIGHT) | ||
v1.target, v2.target = Vector(UP), Vector(UP) | ||
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# ghost_vector addition is in this method | ||
scene.get_piece_movement((v1, v2)) | ||
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ghosts = scene.get_ghost_vectors() | ||
assert len(ghosts) == 1 | ||
# check if there are two vectors in the ghost vector VGroup | ||
assert len(ghosts[0]) == 2 | ||
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# check types of ghost vectors | ||
assert isinstance(ghosts, VGroup) and isinstance(ghosts[0], VGroup) | ||
assert all(isinstance(x, Vector) for x in ghosts[0]) |