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Fix code style (naming)
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dymanoid committed Mar 27, 2020
1 parent f7aba83 commit eda3527
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Showing 2 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion src/RealTime/Core/RealTimeCore.cs
Original file line number Diff line number Diff line change
Expand Up @@ -343,7 +343,7 @@ private static List<IPatch> GetMethodPatches(Compatibility compatibility)
WorkshopMods.ForceLevelUp,
WorkshopMods.PloppableRico,
WorkshopMods.PloppableRicoHighDensityFix,
WorkshopMods.PloppableRICORevisited,
WorkshopMods.PloppableRicoRevisited,
WorkshopMods.PlopTheGrowables))
{
Log.Info("The 'Real Time' mod will not change the building construction and upgrading behavior because some building mod is active.");
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6 changes: 3 additions & 3 deletions src/RealTime/Core/WorkshopMods.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// <copyright file="WorkshopMods.cs" company="dymanoid">
// <copyright file="WorkshopMods.cs" company="dymanoid">
// Copyright (c) dymanoid. All rights reserved.
// </copyright>

Expand Down Expand Up @@ -47,9 +47,9 @@ internal static class WorkshopMods

/// <summary>The Workshop ID of the 'Real Time Offline' mod.</summary>
public const ulong RealTimeOffline = 1749971558ul;

/// <summary>The Workshop ID of the 'Ploppable RICO Revisited' mod.</summary>
public const ulong PloppableRICORevisited = 2016920607ul;
public const ulong PloppableRicoRevisited = 2016920607ul;

/// <summary>The Workshop ID of the 'Lifecycle Rebalance Revisited' mod.</summary>
public const ulong LifecycleRebalanceRevisited = 2027161563ul;
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