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0.5.0

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@AJenbo AJenbo released this 14 Jan 18:03
· 2554 commits to master since this release
  • 50% of functions are now binary identical to the 1.09b version
  • #456 Assets can now be loaded directly form disk (no need for MPQ-files when modding)
  • #528 Code ported to C (can still be compiled as C++)
  • #111 Rich Header no longer contains incorrect sections
  • #182 defined a Code Style with accompanying clang-format definition
  • Diabloui.dll is now also part of the source tree
  • Added Contribution Guide
  • Added PDB build option for comparing with devilution-comparer
  • CI now runs the original build chain
  • Most magic numbers are now replaced by enums
  • The code was reduced by 10,000 lines
  • Fix a few issues, mostly relating to multiplayer

To verify the authenticity of the downloaded executable, the SHA1 hash sum of Diablo.exe for release v0.5 is b741c89abbf7b272da16e14baa38455a88ec7f3f as well as a asc signature.