fix: dfx deploy to the playground fails for a fresh project; CLI reads DFX_NETWORK #3987
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Description
The
prebuild
step in all of the default projects isdfx generate
. Since no--network
parameter was provided, the generate step happens for thelocal
network. When deploying withdfx deploy --playground
, this would only work if at leastdfx build
(to the local network) had been run previously.This PR makes all commands look for the
DFX_NETWORK
parameter if no--network
parameter was passed.Fixes:
How Has This Been Tested?
Added an e2e test and tested manually.
Checklist: