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peanut: white frame after LCD enable
This is a partial fix for issue #33, whereby the Game Boy LCD must display a white screen for one frame after the LCD is enabled. This stops garbled graphics being displayed by some games when the LCD is enabled. This is only a "partial" fix because Peanut-GB will simply not update the LCD when the LCD has been enabled by the game. This means that instead of showing a white screen, it is possible that the last previously rendered frame will remain on the screen. This is not accurate. Signed-off-by: Mahyar Koshkouei <[email protected]>
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