Skip to content
dekent edited this page Jun 22, 2012 · 1 revision

Plans

Here's a list of general plans for the game. Right now the basics are still being implemented, so most of this is just planning.

Gameplay

  • 2D fighting platformer game
  • Emphasis on fluid movement
  • Multiple playable characters, each with a different method of fighting and moving
  • Levels will either be standard levels or large-scale boss fights

Music

  • Dynamic music - tracks will turn on and off depending on the situation

Art

  • Pixelated characters
  • Paralax backgrounds
  • Level terrain undecided

Story

  • Heroes sent from different cultures rebel against the gods
  • Each hero/country has different motivations, but all will interact periodically throughout the game
Clone this wiki locally