-
Notifications
You must be signed in to change notification settings - Fork 93
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
chore: update unity project version to unity2022.3.6f1 #5529
Conversation
…th UberPost shader and with building process error
…into test/perf-profiling-unity2022.3.4f1
…om unity 2022.3.6f1
…o' in project settings asset file
…into test/perf-profiling-unity2022.3.4f1
… black to improve avatars blending with background in passport screen
…into test/perf-profiling-unity2022.3.4f1
…into test/perf-profiling-unity2022.3.4f1
Pending:
|
… if CI problem comes from cached libraries Signed-off-by: Pravus <[email protected]>
…l to see if CI problem comes from cached libraries" This reverts commit 8e8a23b.
the CI error was due to using cached libraries for Unity 2021.3.22 instead of the new version |
Signed-off-by: Pravus <[email protected]>
Signed-off-by: Pravus <[email protected]>
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
✅ PR reviewed by QA. No issues where found on our checks.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks Good!
Can you also update this?
https://github.com/decentraland/unity-renderer/blob/test/perf-profiling-unity2022.3.4f1/README.md?plain=1#L24
Signed-off-by: Pravus <[email protected]>
I'll update with |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM!
…into test/perf-profiling-unity2022.3.4f1
This reverts commit e0095ef.
Unity 2021.3.22f1 LTS
toUnity 2022.3.6f1 LTS
14.0.8
. Re-applying our alpha value fixRenderTargetHandle
usages (marked asobsolete
since URP 13) with the newRTHandle
class but couldn't get it to work. Since in URP 14.0.8 (the one used with Unity 2022.3) the old "obsolete" class still works, I'm leaving that implementation as it was. I created an informative draft PR to tackle that in the future, since probably that change will be mandatory to update the URP version further.TESTING
This build should be tested as throroughly as a Release Candidate, and also adding:
TEST LINKS