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Deep Mine mod version 0.2.1

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@daniellovell daniellovell released this 03 Feb 21:51
· 20 commits to main since this release

The goal of the mod is to enhance sub-surface gameplay and make it worthwhile to build structures and explore deep below the surface. Personally I find the surface (placer) mining mechanic of the game to be the weakest gameplay loop in an otherwise amazing game. I'm striving to make mining in Stationeers a more enjoyable experience :-)

New features in 0.2.1

  • ✔️ Increased ore stack size to 100
  • ✔️ Fixed bug from 0.2.0 where placing an autominer would crash the game

Existing features

  • ✔️ No more lava/bedrock texture at unrealistic depths
  • ✔️ Doubled GPR (ground penetrating radar) scan radius (configurable)
  • ✔️ Lowered bedrock depth - default 4x deeper than vanilla (configurable)
  • ✔️ Increasing ore yields the deeper you go
  • ✔️ Faster drilling speeds

Compatibility

With existing saves

  • This mod is compatible with existing saves. However, users should be careful when reload modded saves in vanilla as any items/structures below the vanilla bedrock depth will be deleted

With other mods

  • Not sure about this one, but I'd be hesitant to run this mod with any other terrain generation/ore rebalancing mods.

Installation

  1. Download the zip in the binaries section below
  2. Install BepInEx to your Stationeers folder in Program Files (x86) https://github.com/BepInEx/BepInEx/releases
  3. Run Stationeers once to complete the BepInEx installation
  4. Install DeepMineMod.dll to the Stationeers/BepInEx/plugins folder
  5. Run Stationeers once to generate the config file
  6. Change the config to your liking in /Stationeers/BepInEx/config/com.dl.deepmine.cfg