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A set of improvements for the Unity's stock rigidbody

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#Unity rigidbody improvements

This project contains a list of corrections over the unity3d's stock physics engine.

Current tools:

  • Unstable rotation model. Uses the inertia tensor of the object to model an acurate unbalanced rotation.
  • Simple Magnus effect model. Only for spherical objects by now.
  • Simple universal gravitation.

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A set of improvements for the Unity's stock rigidbody

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