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Fixed crashes due to removal of 'label' from CyberarmEngine GUI system
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cyberarm committed Apr 9, 2024
1 parent 3851eb1 commit ce089af
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Showing 6 changed files with 68 additions and 71 deletions.
27 changes: 12 additions & 15 deletions Gemfile.lock
Original file line number Diff line number Diff line change
@@ -1,11 +1,9 @@
GIT
remote: https://github.com/cyberarm/cyberarm_engine
revision: 72037efc735089cf1ff4b56ec57eb793699b27c6
revision: 9694cc2270198005bc2388fc6dacddfbb9629f60
specs:
cyberarm_engine (0.23.0)
excon (~> 0.88)
cyberarm_engine (0.24.4)
gosu (~> 1.1)
gosu_more_drawables (~> 0.3)

GIT
remote: https://github.com/gosu/releasy.git
Expand All @@ -20,21 +18,20 @@ GIT
GEM
remote: https://rubygems.org/
specs:
concurrent-ruby (1.2.2)
concurrent-ruby (1.2.3)
cri (2.1.0)
excon (0.99.0)
gosu (1.4.5)
gosu_more_drawables (0.3.1)
i18n (1.12.0)
excon (0.110.0)
gosu (1.4.6)
i18n (1.14.4)
concurrent-ruby (~> 1.0)
mini_portile2 (2.8.1)
nokogiri (1.14.2)
mini_portile2 (~> 2.8.0)
mini_portile2 (2.8.5)
nokogiri (1.16.3)
mini_portile2 (~> 2.8.2)
racc (~> 1.4)
ocra (1.3.11)
opengl-bindings (1.6.13)
racc (1.6.2)
rake (13.0.6)
opengl-bindings (1.6.14)
racc (1.7.3)
rake (13.2.1)
rubyzip (2.3.2)

PLATFORMS
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8 changes: 4 additions & 4 deletions lib/tools/asset_viewer/lib/turn_table.rb
Original file line number Diff line number Diff line change
Expand Up @@ -23,10 +23,10 @@ def setup
@camera = PerspectiveCamera.new(aspect_ratio: window.aspect_ratio, position: Vector.new(0, 1.5, 5), orientation: Vector.forward)
@camera_controller = CameraController.new(camera: @camera, entity: nil, mode: :fpv)

label @manifest.name, text_size: 50, text_border: true, text_border_color: Gosu::Color::BLACK
label @manifest.model, text_border: true, text_border_color: Gosu::Color::BLACK
@camera_position = label "", text_border: true, text_border_color: Gosu::Color::BLACK
@camera_orientation = label "", text_border: true, text_border_color: Gosu::Color::BLACK
banner @manifest.name, text_size: 50, text_border: true, text_border_color: Gosu::Color::BLACK
tagline @manifest.model, text_border: true, text_border_color: Gosu::Color::BLACK
@camera_position = tagline "", text_border: true, text_border_color: Gosu::Color::BLACK
@camera_orientation = tagline "", text_border: true, text_border_color: Gosu::Color::BLACK

button "Back" do
pop_state
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2 changes: 1 addition & 1 deletion lib/tools/map_editor/lib/main_menu.rb
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ def setup
button "New Map", width: 0.64
end

label "Edit Map", width: 1.0, text_align: :center, text_size: 50
banner "Edit Map", width: 1.0, text_align: :center, text_size: 50
flow(width: 1.0, height: 1.0) do
@maps.each do |map|
button map.metadata.name do
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34 changes: 17 additions & 17 deletions lib/ui/menus/multiplayer_profile_menu.rb
Original file line number Diff line number Diff line change
Expand Up @@ -25,30 +25,30 @@ def setup
image "#{GAME_ROOT_PATH}/static/logo.png", width: 64

stack do
label "[Clan TAG] Username", text_size: 36
label "\"Title Badge Thingy\""
tagline "[Clan TAG] Username", text_size: 36
tagline "\"Title Badge Thingy\""
end
end

flow(margin_top: 4) do
flow(margin_top: 4, width: 1.0) do
stack do
label "Kiil/Death Ratio"
label "Kills"
label "Deaths"
label "Assists"
label "Buildings Destroyed"
label "Vehicles Destroyed"
label "Repair Points"
tagline "Kiil/Death Ratio"
tagline "Kills"
tagline "Deaths"
tagline "Assists"
tagline "Buildings Destroyed"
tagline "Vehicles Destroyed"
tagline "Repair Points"
end

stack margin_left: 16 do
label "0.75"
label "21"
label "28"
label "14"
label "111"
label "41"
label "4,451"
tagline "0.75"
tagline "21"
tagline "28"
tagline "14"
tagline "111"
tagline "41"
tagline "4,451"
end
end
end
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14 changes: 7 additions & 7 deletions lib/ui/menus/multiplayer_server_browser_menu.rb
Original file line number Diff line number Diff line change
Expand Up @@ -55,29 +55,29 @@ def setup
background i.even? ? 0x55000000 : 0x55ff5500

flow width: 0.1 do
label game[:game_type], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:game_type], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
flow width: 0.3 do
label game[:host], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:host], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
flow width: 0.3 do
label game[:map], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:map], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
flow width: 0.1 do
label game[:players], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:players], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
flow width: 0.1 do
label game[:ping], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:ping], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
flow width: 0.1 do
label game[:source], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
tagline game[:source], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
end
end
end
end

flow width: 1.0, height: 0.25 do
label "Name"
tagline "Name"
name = edit_line "", margin_right: 20
button "Join", width: 0.25 do
pp name.value
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54 changes: 27 additions & 27 deletions lib/ui/menus/settings_menu.rb
Original file line number Diff line number Diff line change
Expand Up @@ -93,16 +93,16 @@ def show_page(page)
end

def page_display
label "Display", text_size: 50
banner "Display", text_size: 50

stack(width: 1.0, height: 128) do
flow(width: 1.0) do
label "Width", width: 96
tagline "Width", width: 96
edit_line window.width.to_s, fill: true
end

flow(width: 1.0) do
label "Height", width: 96
tagline "Height", width: 96
edit_line window.height.to_s, fill: true
end
end
Expand All @@ -111,63 +111,63 @@ def page_display

stack(width: 1.0, height: 128, margin_top: 20) do
flow(width: 1.0, fill: true) do
label "Gamma Correction", width: 256
tagline "Gamma Correction", width: 256
@display_gamma_correction = slider range: 0.0..1.0, value: 0.5, fill: true
@display_gamma_correction.subscribe(:changed) do |_sender, value|
@display_gamma_correction_label.value = value.round(1).to_s
end
@display_gamma_correction_label = label "0.0"
@display_gamma_correction_label = tagline "0.0"
end

flow(width: 1.0, fill: true) do
label "Brightness", width: 256
tagline "Brightness", width: 256
@display_brightness = slider range: 0.0..1.0, value: 0.5, fill: true
@display_brightness.subscribe(:changed) do |_sender, value|
@display_brightness_label.value = value.round(1).to_s
end
@display_brightness_label = label "0.0"
@display_brightness_label = tagline "0.0"
end

flow(width: 1.0, fill: true) do
label "Contrast", width: 256
tagline "Contrast", width: 256
@display_contrast = slider range: 0.0..1.0, value: 0.5, fill: true
@display_contrast.subscribe(:changed) do |_sender, value|
@display_contrast_label.value = value.round(1).to_s
end
@display_contrast_label = label "0.0"
@display_contrast_label = tagline "0.0"
end
end
end

def page_audio
label "Audio", text_size: 50
tagline "Audio", text_size: 50
volumes = %i[master sound_effects music dialogue]

stack(width: 1.0, height: 48 * volumes.count) do
volumes.each do |volume|
config_value = window.config.get(:options, :audio, :"volume_#{volume}")

flow(width: 1.0, fill: true, margin_bottom: 10) do
label volume.to_s.split("_").map(&:capitalize).join(" "), width: 172
tagline volume.to_s.split("_").map(&:capitalize).join(" "), width: 172

instance_variable_set(:"@volume_#{volume}", slider(range: 0.0..1.0, value: config_value, fill: true))
instance_variable_get(:"@volume_#{volume}").subscribe(:changed) do |_sender, value|
instance_variable_get(:"@volume_#{volume}_label").value = format("%03.2f%%", value * 100.0)
window.config[:options, :audio, :"volume_#{volume}"] = value
end

instance_variable_set(:"@volume_#{volume}_label", label(format("%03.2f%%", config_value * 100.0), width: 96, text_align: :right))
instance_variable_set(:"@volume_#{volume}_label", tagline(format("%03.2f%%", config_value * 100.0), width: 96, text_align: :right))
end
end
end
end

def page_controls
label "Controls", text_size: 50
tagline "Controls", text_size: 50

InputMapper.keymap.each do |key, values|
flow(width: 1.0, height: 64) do
label key.to_s, width: 0.5, max_width: 312
tagline key.to_s, width: 0.5, max_width: 312

[values].flatten.each do |value|
unless (name = Gosu.button_name(value))
Expand All @@ -182,21 +182,21 @@ def page_controls
end

def page_graphics
label "Graphics", text_size: 50
tagline "Graphics", text_size: 50

check_box "V-Sync (Not Disableable, Yet.)", checked: true, enabled: false, width: 1.0

flow(width: 1.0, height: 64) do
label "Field of View", width: 128
tagline "Field of View", width: 128
@fov = slider range: 70.0..110.0, fill: true
@fov.subscribe(:changed) do |_sender, value|
@fov_label.value = value.round.to_s
end
@fov_label = label "90.0"
@fov_label = tagline "90.0"
end

flow(width: 1.0, height: 64) do
label "Detail", width: 128
tagline "Detail", width: 128
list_box items: %i[high medium low], fill: true
end

Expand All @@ -207,31 +207,31 @@ def page_graphics

stack(width: 1.0, height: 64 * 7) do
flow(width: 1.0, height: 64) do
label "Geometry Detail", width: 312
tagline "Geometry Detail", width: 312
list_box items: %i[high medium low], fill: true
end
flow(width: 1.0, height: 64) do
label "Shadow Detail", width: 312
tagline "Shadow Detail", width: 312
list_box items: %i[high medium low off], fill: true
end
flow(width: 1.0, height: 64) do
label "Texture Detail", width: 312
tagline "Texture Detail", width: 312
list_box items: %i[high medium low], fill: true
end
flow(width: 1.0, height: 64) do
label "Particle Detail", width: 312
tagline "Particle Detail", width: 312
list_box items: %i[high medium low off], fill: true
end
flow(width: 1.0, height: 64) do
label "Surface Effect Detail", width: 312
tagline "Surface Effect Detail", width: 312
list_box items: %i[high medium low], fill: true
end
flow(width: 1.0, height: 64) do
label "Lighting Mode", width: 312
tagline "Lighting Mode", width: 312
list_box items: %i[per_pixel per_vertex], fill: true
end
flow(width: 1.0, height: 64) do
label "Texture Filtering", width: 312
tagline "Texture Filtering", width: 312
list_box items: [:none], fill: true
end
end
Expand All @@ -244,10 +244,10 @@ def page_graphics
end

def page_multiplayer
label "Multiplayer", text_size: 50
tagline "Multiplayer", text_size: 50

flow(width: 1.0, height: 64) do
label "Player Name", width: 172
tagline "Player Name", width: 172
edit_line "player-#{SecureRandom.hex(2)}", fill: true
end

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