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Use literal romaji for Jikkyou Powerful Pro Yakyuu game titles.
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cuavas committed Feb 28, 2024
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2 changes: 1 addition & 1 deletion hash/dc.xml
Original file line number Diff line number Diff line change
Expand Up @@ -17967,7 +17967,7 @@ Has [redbook] audio
<rom name="track02.raw" size="1735776" md5="d09be539a7074a058159505b7f5fdcb3" sha1="db680939aae4bf61d0e588414c72a47c6dd92cdd"/>
<rom name="track03.bin" size="1185760800" md5="b0c73d82f36dd05235c5f2b38793c15b" sha1="8b073759e6cb0a2bc5f4e77978d7a129e22c0878"/>
-->
<description>Jikkyou Powerful Pro Yakyuu - Dreamcast Edition (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū - Dreamcast Edition (Japan)</description>
<year>2000</year>
<publisher>Konami</publisher>
<info name="serial" value="T-9507M"/>
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24 changes: 12 additions & 12 deletions hash/n64.xml
Original file line number Diff line number Diff line change
Expand Up @@ -5867,7 +5867,7 @@ Black screen after Rare logo
</software>

<software name="powyak2k" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 2000 (Japan, rev 1)</description>
<description>Jikkyou Pawafuru Puro Yakyū 2000 (Japan, rev 1)</description>
<year>2000</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NPAJ-JPN (RZ034-J1)"/>
Expand All @@ -5881,7 +5881,7 @@ Black screen after Rare logo
</software>

<software name="powyak2ka" cloneof="powyak2k" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 2000 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 2000 (Japan)</description>
<year>2000</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NPAJ-JPN (RZ034-J1)"/>
Expand All @@ -5903,7 +5903,7 @@ Black screen after Rare logo
</software>

<software name="powyak4" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 4 (Japan, rev 1)</description>
<description>Jikkyou Pawafuru Puro Yakyū 4 (Japan, rev 1)</description>
<year>1997</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NP4J-JPN (RZ001-J1)"/>
Expand All @@ -5921,7 +5921,7 @@ Black screen after Rare logo
</software>

<software name="powyak4a" cloneof="powyak4" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 4 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 4 (Japan)</description>
<year>1997</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NP4J-JPN (RZ001-J1)"/>
Expand All @@ -5935,7 +5935,7 @@ Black screen after Rare logo
</software>

<software name="powyak5" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 5 (Japan, rev 2)</description>
<description>Jikkyou Pawafuru Puro Yakyū 5 (Japan, rev 2)</description>
<year>1998</year>
<publisher>Konami</publisher>
<notes><![CDATA[
Expand All @@ -5952,7 +5952,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyak5a" cloneof="powyak5" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 5 (Japan, rev 1)</description>
<description>Jikkyou Pawafuru Puro Yakyū 5 (Japan, rev 1)</description>
<year>1998</year>
<publisher>Konami</publisher>
<notes><![CDATA[
Expand All @@ -5977,7 +5977,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyak5b" cloneof="powyak5" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 5 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 5 (Japan)</description>
<year>1998</year>
<publisher>Konami</publisher>
<notes><![CDATA[
Expand All @@ -6000,7 +6000,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyak6" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 6 (Japan, rev 2)</description>
<description>Jikkyou Pawafuru Puro Yakyū 6 (Japan, rev 2)</description>
<year>1999</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NP6J-JPN (RZ026-J1)"/>
Expand All @@ -6014,7 +6014,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyak6a" cloneof="powyak6" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 6 (Japan, rev 1)</description>
<description>Jikkyou Pawafuru Puro Yakyū 6 (Japan, rev 1)</description>
<year>1999</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NP6J-JPN (RZ026-J1)"/>
Expand All @@ -6028,7 +6028,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyak6b" cloneof="powyak6" supported="no">
<description>Jikkyou Powerful Pro Yakyuu 6 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 6 (Japan)</description>
<year>1999</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NP6J-JPN (RZ026-J1)"/>
Expand All @@ -6050,7 +6050,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyk2k1" supported="no">
<description>Jikkyou Powerful Pro Yakyuu Basic Ban 2001 (Japan, rev 1)</description>
<description>Jikkyou Pawafuru Puro Yakyū Basic Ban 2001 (Japan, rev 1)</description>
<year>2001</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NPEJ-JPN (RZ038-J1)"/>
Expand All @@ -6064,7 +6064,7 @@ Stuck vertical lines during intro (i.e. when stadiums are displayed)
</software>

<software name="powyk2k1a" cloneof="powyk2k1" supported="no">
<description>Jikkyou Powerful Pro Yakyuu Basic Ban 2001 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū Basic Ban 2001 (Japan)</description>
<year>2001</year>
<publisher>Konami</publisher>
<info name="serial" value="NUS-NPEJ-JPN (RZ038-J1)"/>
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8 changes: 4 additions & 4 deletions hash/saturn.xml
Original file line number Diff line number Diff line change
Expand Up @@ -547,8 +547,8 @@ license:CC0-1.0
Jantei: Battle Cos-Player (Japan) [T-34601G] | (jantbcp)
Japan Super Bass Classic '96 (Japan) [T-18707G] | (jsbc96)
Jikkyou Oshaberi Parodius: Forever with Me (Japan) [T-9513G] | (jikkparo)
Jikkyou Powerful Pro Yakyuu '95 Kaimakuban (Japan) [T-9502G] | (powyak95)
Jikkyou Powerful Pro Yakyuu S (Japan) [T-9523G] | (powyaks)
Jikkyou Pawafuru Puro Yakyū '95 Kaimakuban (Japan) [T-9502G] | (powyak95)
Jikkyou Pawafuru Puro Yakyū S (Japan) [T-9523G] | (powyaks)
Jikuu Tantei DD: Dracula Detective: Maboroshi no Lorelei (Japan) [T-2103G] | (jikudrac)
Jinzou Ningen Hakaider: Last Judgement (Japan) [GS-9088] | (lastjudg)
Jissen Mahjong (Japan) [T-15002G] | (jissenmj)
Expand Down Expand Up @@ -18401,7 +18401,7 @@ Sega logo animation draws offset [VDP2]

<!-- Identifying Jikkyou Pawerful Puroyakyu '95 (J) (T-9502G)... -->
<software name="powyak95" supported="no">
<description>Jikkyou Powerful Pro Yakyuu '95 - Kaimaku-ban (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū '95 - Kaimaku-ban (Japan)</description>
<year>1995</year>
<publisher>Konami</publisher>
<info name="serial" value="T-9502G (VS001-J1)"/>
Expand Down Expand Up @@ -27111,7 +27111,7 @@ Sega logo animation draws offset [VDP2]

<!-- Identifying Jikkyou Powerful Pro Yakyuu S T-9523G... -->
<software name="powyaks" supported="no">
<description>Jikkyou Powerful Pro Yakyuu S (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū S (Japan)</description>
<year>1997</year>
<publisher>Konami</publisher>
<info name="serial" value="T-9523G (VS050-J1)"/>
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22 changes: 11 additions & 11 deletions hash/snes.xml
Original file line number Diff line number Diff line change
Expand Up @@ -16522,7 +16522,7 @@ more investigation needed...
</software>

<software name="powyak98">
<description>Jikkyou Powerful Pro Yakyuu - Basic Ban '98 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū - Basic Ban '98 (Japan)</description>
<year>1998</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AJ5J-JPN / RS059-J1" />
Expand All @@ -16549,7 +16549,7 @@ more investigation needed...
</software>

<software name="powyak2b" cloneof="powyak2">
<description>Jikkyou Powerful Pro Yakyuu 2 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 2 (Japan)</description>
<year>1995</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AP2J-JPN" />
Expand Down Expand Up @@ -16578,7 +16578,7 @@ more investigation needed...
</software>

<software name="powyak3">
<description>Jikkyou Powerful Pro Yakyuu 3 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 3 (Japan)</description>
<year>1996</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-A3JJ-JPN" />
Expand All @@ -16605,7 +16605,7 @@ more investigation needed...
</software>

<software name="powyak3a" cloneof="powyak3">
<description>Jikkyou Powerful Pro Yakyuu 3 (Japan, alt)</description>
<description>Jikkyou Pawafuru Puro Yakyū 3 (Japan, alt)</description>
<year>1996</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-A3JJ-JPN" />
Expand Down Expand Up @@ -16634,7 +16634,7 @@ more investigation needed...
</software>

<software name="powyk397a" cloneof="powyk397">
<description>Jikkyou Powerful Pro Yakyuu 3 - '97 Haru (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū 3 - '97 Haru (Japan)</description>
<year>1997</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AQ7J-JPN" />
Expand All @@ -16661,7 +16661,7 @@ more investigation needed...
</software>

<software name="powyak94">
<description>Jikkyou Powerful Pro Yakyuu '94 (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū '94 (Japan)</description>
<year>1994</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-YX" />
Expand All @@ -16683,7 +16683,7 @@ more investigation needed...
</software>

<software name="powyak96a" cloneof="powyak96">
<description>Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (Japan)</description>
<description>Jikkyou Pawafuru Puro Yakyū '96 - Kaimaku Ban (Japan)</description>
<year>1996</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-A57J-JPN" />
Expand All @@ -16710,7 +16710,7 @@ more investigation needed...
</software>

<software name="powyak96">
<description>Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (Japan, rev. A)</description>
<description>Jikkyou Pawafuru Puro Yakyū '96 - Kaimaku Ban (Japan, rev. A)</description>
<year>1996</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-A57J-JPN" />
Expand Down Expand Up @@ -33777,7 +33777,7 @@ Alternate board (XL-1)

<software name="powyak2a" cloneof="powyak2">
<!-- single cartridge source: Yakushi~Kabuto -->
<description>Jikkyou Powerful Pro Yakyuu 2 (Japan, rev. A)</description>
<description>Jikkyou Pawafuru Puro Yakyū 2 (Japan, rev. A)</description>
<year>1995</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AP2J-JPN" />
Expand Down Expand Up @@ -45209,7 +45209,7 @@ List of unclassified roms
</software>

<software name="powyak2">
<description>Jikkyou Powerful Pro Yakyuu 2 (Japan, rev. B)</description>
<description>Jikkyou Pawafuru Puro Yakyū 2 (Japan, rev. B)</description>
<year>1995</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AP2J-JPN" />
Expand All @@ -45227,7 +45227,7 @@ List of unclassified roms
</software>

<software name="powyk397">
<description>Jikkyou Powerful Pro Yakyuu 3 - '97 Haru (Japan, rev. A)</description>
<description>Jikkyou Pawafuru Puro Yakyū 3 - '97 Haru (Japan, rev. A)</description>
<year>1997</year>
<publisher>Konami</publisher>
<info name="serial" value="SHVC-AQ7J-JPN" />
Expand Down
8 changes: 4 additions & 4 deletions src/mame/konami/ksys573.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,8 +112,8 @@ G GunMania 2000.07 G?906 JA
P Handle Champ 1997.12 GQ710 JA (no CD)
P Hyper Bishi Bashi Champ 1998.07 GC876 EA (no CD)
P Hyper Bishi Bashi Champ - 2 Player 1999.08 GC908 JA 908 A02
P Jikkyou Powerful Pro Yakyuu EX 1998.04 GX802 JA 802 JA B02
P Jikkyou Powerful Pro Yakyuu EX 98 1998.08
P Jikkyou Pawafuru Puro Yakyu EX 1998.04 GX802 JA 802 JA B02
P Jikkyou Pawafuru Puro Yakyu EX 98 1998.08
AA Kick & Kick 2001 GNA36 EA (no CD)
P Konami 80's Arcade Gallery 1998.11 GC826 JA 826 JA A01
P Konami 80's AC Special 1998 GC826 UA 826 UA A01
Expand Down Expand Up @@ -6341,8 +6341,8 @@ GAME( 1997, hndlchmpj, strgchmp, konami573n, hndlchmp, ksys573_state, empty_ini
GAME( 1998, darkhleg, sys573, konami573x, konami573, ksys573_state, empty_init, ROT0, "Konami", "Dark Horse Legend (GX706 VER. JAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, fbaitbc, sys573, fbaitbc, fbaitbc, ksys573_state, empty_init, ROT0, "Konami", "Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, bassangl, fbaitbc, fbaitbc, fbaitbc, ksys573_state, empty_init, ROT0, "Konami", "Bass Angler (GE765 VER. JAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, powyakex, sys573, konami573x, konami573, ksys573_state, empty_init, ROT0, "Konami", "Jikkyou Powerful Pro Yakyuu EX (GX802 VER. JAB)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, jppyex98, sys573, konami573x, konami573, ksys573_state, empty_init, ROT0, "Konami", "Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, powyakex, sys573, konami573x, konami573, ksys573_state, empty_init, ROT0, "Konami", "Jikkyou Pawafuru Puro Yakyu EX (GX802 VER. JAB)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, jppyex98, sys573, konami573x, konami573, ksys573_state, empty_init, ROT0, "Konami", "Jikkyou Pawafuru Puro Yakyu EX '98 (GC811 VER. JAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, konam80s, sys573, konami573x, konami573, ksys573_state, empty_init, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. EAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, konam80u, konam80s, konami573x, konami573, ksys573_state, empty_init, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. UAA)", MACHINE_IMPERFECT_SOUND )
GAME( 1998, konam80j, konam80s, konami573x, konami573, ksys573_state, empty_init, ROT90, "Konami", "Konami 80's Gallery (GC826 VER. JAA)", MACHINE_IMPERFECT_SOUND )
Expand Down
2 changes: 1 addition & 1 deletion src/mame/skeleton/hudson_poems.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -901,7 +901,7 @@ CONS( 2005, marimba, 0, 0, hudson_poems, hudson_poems, hudson_po
// waits for 2c008f00 to become 0 (missing irq?) happens before it gets to the DMA transfers
CONS( 2004, poemgolf, 0, 0, hudson_poems, poemgolf, hudson_poems_state, init_marimba, "Konami", "Soukai Golf Champ (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
// waits for 2c005d00 to become 0 (missing irq?) happens before it gets to the DMA transfers
CONS( 2004, poembase, 0, 0, hudson_poems, poemgolf, hudson_poems_state, init_marimba, "Konami", "Nekketsu Powerpro Champ (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
CONS( 2004, poembase, 0, 0, hudson_poems, poemgolf, hudson_poems_state, init_marimba, "Konami", "Nekketsu Pawapuro Champ (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )

CONS( 2004, poemzet, 0, 0, hudson_poems, poemzet, hudson_poems_state, init_marimba, "Konami", "Zettai Zetsumei Dangerous Jiisan - Mini Game de Taiketsu ja!", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )

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