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Merge pull request #42 from lozanoje/Achtung
Achtung Cthulhu 2d20
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{ | ||
"damage-log.chat-tab-name": "Chat", | ||
"damage-log.damage-log-tab-name": "Daño", | ||
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"damage-log.reset-visibility": "Reiniciar visibilidad", | ||
"damage-log.undo-damage": "Deshacer daño", | ||
"damage-log.undo-healing": "Deshacer curación", | ||
"damage-log.redo-damage": "Reaplicar daño", | ||
"damage-log.redo-healing": "Reaplicar curación", | ||
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"damage-log.damage-flavor-text": "Pierde {diff} {damageType} punto(s)", | ||
"damage-log.healing-flavor-text": "Gana {diff} punto(s)", | ||
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"damage-log.old": "Antes", | ||
"damage-log.new": "Ahora", | ||
"damage-log.diff": "Dif.", | ||
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"damage-log.default.hp-name" : "PV", | ||
"damage-log.default.temp-name" : "Temp", | ||
"damage-log.age-of-sigmar-soulbound.toughness-name" : "Dureza", | ||
"damage-log.D35E.vigor-name": "Vigor", | ||
"damage-log.D35E.vigorTemp-name": "Temp", | ||
"damage-log.D35E.wounds-name": "Heridas", | ||
"damage-log.demonlord.corruption-name": "Corrupción", | ||
"damage-log.demonlord.damage-name": "Daño", | ||
"damage-log.demonlord.insanity-name": "Locura", | ||
"damage-log.gurps.fp-name": "FP", | ||
"damage-log.pf2e.sp-name": "Resistencia", | ||
"damage-log.swade.wounds-name" : "Heridas", | ||
"damage-log.swade.fatigue-name" : "Fatiga", | ||
"damage-log.swade.bennies-name" : "Benis", | ||
"damage-log.tormenta20.pv-name" : "PV", | ||
"damage-log.ac2d20.stress-name" : "Estrés", | ||
"damage-log.ac2d20.injuries-name" : "Heridas", | ||
"damage-log.ac2d20.fortune-name" : "Fortuna", | ||
"damage-log.ac2d20.fatigue-name" : "Fatiga", | ||
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"damage-log.settings.use-tab": "Usar pestaña separada", | ||
"damage-log.settings.use-tab-hint": "Usar una pestaña separada para el registro de daños. Si no se habilita, el registro se volcará al char habitual.", | ||
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"damage-log.settings.allow-player-view": "Permitir a los jugadores ver el registro de daños", | ||
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"damage-log.settings.min-player-permission": "Permiso de actor mínimo", | ||
"damage-log.settings.min-player-permission-hint": "Los jugadores solo podrán ver información de los actores para los que tienen este permiso o superior.", | ||
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"damage-log.settings.allow-player-undo": "Permitir deshacer/reaplicar daño", | ||
"damage-log.settings.allow-player-undo-hint": "Si se habilita, los jugadores podrán deshacer/reaplicar el daño que ha sufrido un actor del que se tiene permiso de *propietario*.", | ||
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"damage-log.settings.show-limited-info": "Mostrar información limitada de daño a los jugadores", | ||
"damage-log.settings.show-limited-info-hint": "Si se habilita, los jugadores pueden ver el daño de *todos* los actores, pero no la tabla ahora/dif./antes.", | ||
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"damage-log.settings.hide-healing-in-limited-info": "Ocultar la curación en la información limitada de daño", | ||
"damage-log.settings.hide-healing-in-limited-info-hint": "Si se habilita, los jugadores no verán ningún mensaje de curación en la información limitada de daño.", | ||
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"damage-log.settings.clamp-to-max": "Restringir a máx PV", | ||
"damage-log.settings.clamp-to-max-hint": "Cuando se deshaga o se reaplique daño/curación, evite que los PV del personaje sean mayores que el máximo.", | ||
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"damage-log.settings.clamp-to-min": "Restringir a mín PV", | ||
"damage-log.settings.clamp-to-min-hint": "Cuando se deshaga o se reaplique daño/curación, evite que los PV del personaje sean menores que el mínimo.", | ||
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"damage-log.settings.none": "Ninguno", | ||
"damage-log.settings.limited": "Limitado", | ||
"damage-log.settings.observer": "Espectador", | ||
"damage-log.settings.owner": "Propietario", | ||
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"damage-log.error.system-not-supported": "Damage Log | El sistema '{systemId}' no está soportado", | ||
"damage-log.error.scene-id-missing": "Damage Log | No se encuentra Scene ID de damage log", | ||
"damage-log.error.scene-deleted": "Damage Log | La escena '{scene}' no existe", | ||
"damage-log.error.token-id-missing": "Damage Log | No se encuentra el Token ID de damage log", | ||
"damage-log.error.token-deleted": "Damage Log | El token '{token}' no existe", | ||
"damage-log.error.no-undo-user": "Damage Log | No se puede {undo} {damage}. O {user} o el GM no están conectados" | ||
} |
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