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Available transitions
damios edited this page May 17, 2020
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libgdx-screenmanager offers a few transition effects out of the box:
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BlendingTransition
: blends two screens together over a certain time interval -
SlidingInTransition
: the new screen is sliding in -
SlidingOutTransition
: the old screen is sliding out -
PushTransition
: the new screen is sliding in, while the last screen is sliding out. Thus, the new screen is pushing the last screen out, so to speak. -
HorizontalSlicingTransition
: the new screen is sliding in in horizontal slices -
VerticalSlicingTransition
: the new screen is sliding in in vertical slices -
ShaderTransition
: a transition using a shader -
GLTransitionsShaderTransition
: A more advanced kind of shader-based transition using GL Transition shaders; see here for more information
- Home
- Setup
-
Usage
- Quickstart!
- Screen Lifecycle
- Available transitions
- Technical stuff