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Releases: cortex-command-community/Cortex-Command-Legacy-Mod-Converter

Converter v1.5 for CCCP Release 6.0

10 Nov 17:44
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DOWNLOAD THIS: converter_v1.5_for_release6.zip

Installation guide

  1. Unzip it wherever you like.
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter. (If you get a Windows Defender popup, click More info and then Run anyway. Or if Windows silently removed the file, then you'll have to take it out of quarantine under Windows Defender its Protection history tab.)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory.
  4. Hit Convert to convert the example.rte mod that is sitting in the Input/ folder path directory. All the converted mods will be placed in Mods/ folder path.
  5. Hit Launch to start the game.

If the game crashes/shows any errors, you can edit the mod in your Input/ folder path directory, reconvert it, and relaunch the game, without ever having to reopen the mod converter!

You can make the converter "smarter" by adding conversion rules to the .json files in the rules/ directory.

Changelog

  • Updated ffmpeg to fix edge bleeding bug with PNGs

Converter v1.4 for CCCP Release 6.0

18 Aug 09:59
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DOWNLOAD THIS: converter_v1.4_for_release6.zip

Installation guide

  1. Unzip it wherever you like.
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter. (If you get a Windows Defender popup, click More info and then Run anyway. Or if Windows silently removed the file, then you'll have to take it out of quarantine under Windows Defender its Protection history tab.)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory.
  4. Hit Convert to convert the example.rte mod that is sitting in the Input/ folder path directory. All the converted mods will be placed in Mods/ folder path.
  5. Hit Launch to start the game.

If the game crashes/shows any errors, you can edit the mod in your Input/ folder path directory, reconvert it, and relaunch the game, without ever having to reopen the mod converter!

You can make the converter "smarter" by adding conversion rules to the .json files in the rules/ directory.

Changelog

  • Fixed the AddSound INI property not having its .wav translated to .flac

Converter v1.3 for CCCP Release 6.0

26 Feb 00:35
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DOWNLOAD THIS: converter_v1.3_for_release6.zip

Installation guide

  1. Unzip it wherever you like.
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter. (If you get a Windows Defender popup, click More info and then Run anyway. Or if Windows silently removed the file, then you'll have to take it out of quarantine under Windows Defender its Protection history tab.)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory.
  4. Hit Convert to convert the example.rte mod that is sitting in the Input/ folder path directory. All the converted mods will be placed in Mods/ folder path.
  5. Hit Launch to start the game.

If the game crashes/shows any errors, you can edit the mod in your Input/ folder path directory, reconvert it, and relaunch the game, without ever having to reopen the mod converter!

You can make the converter "smarter" by adding conversion rules to the .json files in the rules/ directory.

Changelog

  • Fixed the AddSound INI property not having its .wav translated to .flac

Converter v1.2 for CCCP Release 6.0

22 Feb 17:55
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DOWNLOAD THIS: converter_v1.2_for_release6.zip

Installation guide

  1. Unzip it wherever you like.
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter. (If you get a Windows Defender popup, click More info and then Run anyway. Or if Windows silently removed the file, then you'll have to take it out of quarantine under Windows Defender its Protection history tab.)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory.
  4. Hit Convert to convert the example.rte mod that is sitting in the Input/ folder path directory. All the converted mods will be placed in Mods/ folder path.
  5. Hit Launch to start the game.

If the game crashes/shows any errors, you can edit the mod in your Input/ folder path directory, reconvert it, and relaunch the game, without ever having to reopen the mod converter!

You can make the converter "smarter" by adding conversion rules to the .json files in the rules/ directory.

Changelog

  • Added a checkbox for disabling the Lua Beautifier

Converter v1.1 for CCCP Release 6.0

20 Feb 02:04
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DOWNLOAD THIS: converter_v1.1_for_release6.zip

  1. Unzip it wherever you like
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter (if you get a Windows Defender popup, click More info and then Run anyway)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory
  4. Hit Convert to convert the example.rte mod that is sitting in the Input/ folder path directory. All the converted mods will be placed in Mods/ folder path
  5. Hit Launch to start the game

If the game crashes/shows any errors, you can edit the mod in your Input/ folder path directory, reconvert it, and relaunch the game, without ever having to reopen the mod converter!

You can make the converter "smarter" by adding conversion rules to the .json files in the rules/ directory.

Converter v1.0 for CCCP Release 6.0

19 Feb 23:51
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DOWNLOAD THIS: converter_v1.0_for_release6.zip

  1. Unzip it wherever you like
  2. Open the unzipped folder, and double-click cc-legacy-mod-converter.exe to open the converter (if you get a Windows Defender popup, click More info and then Run anyways)
  3. Replace the two <put your game directory path here> with the path of your CCCP Release 6 directory
  4. Hit Convert to convert the example.rte mod in the input directory, where it will be placed in the Mods/ folder path
  5. Hit Launch to start the game

Legacy Mod Converter 1.0 for CCCP Pre-Release 5.0

24 Jun 23:47
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DOWNLOAD THIS: LegacyModConverter-v1.0-pre5.0.zip

  1. Unzip it into your CCCP Pre-Release 5.0 folder.
  2. Place the mod folder/zip you want to convert into the LegacyModConverter-v1.0-pre5.0/Input folder.
  3. Double-click Legacy Mod Converter.exe.
  4. Click the Browse button, and enter the path to your CCCP Pre-Release 5.0 folder.
  5. Hit convert! Your converted mod will be put in your CCCP Pre-Release 5.0 folder, so you can immediately playtest it.

Legacy Mod Converter 1.2 for CCCP Pre-Release 4.0

16 Mar 05:20
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DOWNLOAD THIS: LegacyModConverter-v1.2-pre4.0.zip

  1. Unzip it into your CCCP Pre-Release 4.0 folder.
  2. Place the mod folder/zip you want to convert into the LegacyModConverter-v1.2-pre4.0/Input folder.
  3. Double-click Legacy Mod Converter.exe.
  4. Click the Browse button, and enter the path to your CCCP Pre-Release 4.0 folder.
  5. Hit convert! Your converted mod will be put in your CCCP Pre-Release 4.0 folder so you can immediately play it.

Changes

  • A major redesign of the GUI where the settings checkboxes have been moved under a Setting button. This makes adding more settings in the future significantly easier.
  • The converter will now beautify Lua files by default, and it can be toggled off with the Beautify Lua checkbox in the settings.
  • Added conversion rules.

Showcase of the changes

lmc-v1.2-showcase.mp4

Legacy Mod Converter 1.1 for CCCP Pre-Release 4.0

12 Mar 23:24
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DOWNLOAD THIS: LegacyModConverter-v1.1-pre4.0.zip

  1. Unzip it into your CCCP Pre-Release 4.0 folder.
  2. Place the mod folder/zip you want to convert into the LegacyModConverter/Input folder.
  3. Double-click Legacy Mod Converter.exe.
  4. Click the Browse button, and enter the path to your CCCP Pre-Release 4.0 folder.
  5. Hit convert!

Changes

  • Disabled annoying warnings caused by it not taking into account that files may be unused or lines may be commented out.
  • Added conversion rules.
  • A file that starts out with a random tab won't break the converter anymore, and will instead tell the user to fix the wrong tabbing.
  • Fixed RLE8 BMP -> PNG edge case where the converter would crash if the RLE8 compressed BMP was larger than if it had been uncompressed.

Legacy Mod Converter 1.0 for CCCP Pre-Release 4.0

10 Mar 05:37
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DOWNLOAD THIS: LegacyModConverter.zip

  1. Unzip it into your CCCP Pre-Release 4.0 folder.
  2. Place the mod folder/zip you want to convert into the LegacyModConverter/Input folder.
  3. Double-click Legacy Mod Converter.exe.
  4. Click the Browse button, and enter the path to your CCCP Pre-Release 4.0 folder.
  5. Hit convert!